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2017 I HAS REVIEW – Q4

Posted on January 16, 2018 by Isey

Good news is my site is back up! My tinfoil hat edition is that one day I get a notice from WordPress – sign up for paid backups now! I said no. Next day, a standard, Jetpack update broke my site for a week. Quite the coincidence, right? I am so sad that now I am a cynic when it comes to digital companies, since there are no regulations to ensure they aren’t breaking things for profit. And no, not paying for that service for sure, because, that would mean they would win.

Bad news is not sure if anyone had missed it, anyway =) Yes, I just smiley-faced mid post.

Q1 Post here, Q2 Post here, Q3 Post here

And here is the Q4 post.

October 2017

  • Post Count: 12
  • Games: Destiny 2, Warframe
  • Other Media: Blade Runner
  • Themes: Politics, Single Player, DLC

Mood / Content: Love/hate Warframe/Destiny. In that order. Destiny’s failure to add base features (raid group making) has creating a black/third party market for it. I learned that Canadians don’t have property rights enshrined in our Charter, but that it probably isn’t a big deal because we are supported from other laws. I watched and loved Blade Runner 2049, much only how a big fan of the series could and would. My son and wife were lost on what was really going on but found the whole thing really, really pretty. I bit the bullet and downloaded Warframe for “what the heck” because it was getting a lot of good press. It was so smooth, beautiful, and utterly confusing at the same time, but worth exploring further. I tried not to say “I told you so” when Destiny 2 sales came in below expectations. Which wasn’t a big surprise because it was essentially a step down for Destiny 1 in content. I lamented the death of the single player RPG because it wasn’t a gateway drug for more loot box sales. EA killed the best hope we had for a Star Wars rekindling RPG with that mindset. I further explored Warcraft, their codex, and realized even more how awesome the game was – and still, how confusing. Destiny 2 started losing a lot of players as the realization it is a step back from Destiny 1 but with added loot box sales and was more shallow became reality. Bungie doubled down on silliness by resetting Clan XP every “season”. (ie: shopping season, when they could introduce and sell more loot boxes!). I celebrated how wonderful and incredibly deep Warframe customization was (it has earned the nickname, “Fashionframe”). I explored the differences between User and Metacritic scores comparing Warframe and Destiny 2. Not content to being nice to Destiny 2 (ahem) I called them out for their day one DLC pack – another uninspired, boring jaunt of content that was done before release and should have been included in the base game to provide a bare minimum of content that was severely lacking.

It was a hard month on Destiny 2, I admit it. Warframe made it all worthwhile though.

November 2017

  • Post Count: 10
  • Games: Warframe
  • Other Media: Stranger Things 2
  • Themes: Community content, login rewards, blog therapy

Mood/Content: Serial gaming love. It was all about Warframe in November, and started off the month with a post exploring the very incredible, very cool 700 day login reward – and whether that was fair or not. I then explored the pay-for community created cosmetic system that Digital Extremes had created. I loved Stranger Things 1 but was ultimately disappointed in the lack of detail, intrigue, erm – story, in the second season. Was a bit of a wasted opportunity too build off of the first. OF course, they will cash in, and continue to do so. Look at the Walking Dead show.  I stopped a smelled the roses – admiring the backdrop to Warframe and the various beautiful things I found on my slaughtering journey on several planets. I revisited my blog series of purging draft posts – the fifth in the series – and there is at least one left. Thankfully now I don’t do a lot of drafts, I just write and complete. I never want to make that kind of a mess again.  I was prompted to respond to a randomization article Gevlon wrote – calling for the end of it in gaming – and reflected how much I enjoy  and appreciate randomization. I hit 50 hours in Warframe and marveled about the good in it – and the things they needed to work on. I wrote a piece on modding in Warframe to support him since he asked for some good starter builds. I shared a Warframe video – 100 Days of Warframe – which captured the feeling of a new player pretty perfectly. I made a Warframe specific Christmas shopping list to reward DE for the hours of enjoyment they had provided me and last, but not least, I had to call Destiny 2 out again when it was discovered they secretly throttled XP gains in the game to encourage loot box purchases. The reckoning of government intervention is coming. Gaming companies cannot be trusted to do anything except maximize profits. Capitalist bastards!

December 2017

  • Post Count: 13
  • Games: EQ2, DDO, Warframe
  • Other Media: Calvin and Hobbes
  • Themes: Housing, old games

Mood/Content: Nostalgia is strong. I started off December profiling a couple of my favourite Warframes, Mesa and Rhino, and admired the different ways you could impale bodies in the game. I discovered and subsequently played around with a very cool screenshot mode in the game which more games should offer. I watched parts of the video game awards and was pleasantly surprised there were actual secrets and things revealed for the first time (in a world of spoilers). I found an artist who mish-mashed two of my favourite things – Star Wars and Calvin and Hobbes. I watched, with sadness, as Paladins went the Battlefront 2 loot box mode and lost a lot of players very fast, ruining what was ultimately fresh and exciting with the game. May it (or what it was) rest in peace. I was pulled back into Norrath in EQ2 and found a wonderful, rich, new experience there. This prompted me to look at DDO again and was also very pleasantly surprised. I was even in the same guild from a decade ago. I started my Year In Review posts, and spent many, many more hours in EQ2. Something about the 1-20 experience there – so many new abilities and ways to explore the game. It’s addicting. I became sucked into housing and couldn’t (can’t) stop. I explored some nostalgia in Norrath visiting the new, old zones and experienced all of the refreshed starter zones.

2017 is over and with it I had a lot of fun with the blog. I didn’t break writing, or reading records or anything and didn’t quite stick to my 2x a week posts for the full year – but broken blog aside, had a really strong fourth quarter. I only write when I am inspired to do so and gaming has been good to me. So has this community, which was the biggest part I noticed I was missing when my blog broke – all the links to fresh content and perspectives from my living blog roll.

I am not sure what 2018 holds in store for me, gaming, or this blog but I do know I will game, and write about it. I will also read other blogs faithfully and comment often. I enjoy the interactions that blogging provides no matter how little or much this little corner of the internet generates. I have a dozen or so posts in my head to catch up on with the gaming I have done and experienced lately and well, no point in waiting now, is there!

Onward, 2018. Onward.

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