Improvement Realization

I don’t mind losing when I play games. Part of this is from the old MMO raiding mentality where we knew we would die several times while “learning” the fight. It was the ultimate proof that if you kept practicing, and learning, and get a bit better everyday, and learn to work as a team better, you win. The more you beat an encounter the easier it becomes. This whole process makes sense to me and is easy to put time into. That example is very PVE centric.

PVP/FPS games you lose a lot but doing so learn about your enemies – what they like to do, how they perform, what they are capable of, what strategies they employ (etc.) This allows you to change your strategies and adjust at the next encounter. You learn and get better.

I am having a hard time even knowing if I am learning in Hearthstone. Yes, it is still in beta but due to the prior discussions I have had on here that decks can easily be stacked with pay to win – I can lose 10 games in a row with a deck/class and then win 10 in a row using the exact same techniques. This doesn’t give me any clarity:

  • Did I lose/win because they had a better/worse deck than I did? How can I tell?
  • Did I lose/win because they were a better/worse player than I am? How can I tell?
  • Did I lose/win because the built in matchmaker gave an insurmountable advantage/disadvantage? How can I tell?

This is the main beef I have with the game so far – I can’t tell if I am getting better (or worse) and there are no clear indications to help me figure that out.

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