Haven’t been updating as much this week as I have been doing crazy other stuff. Playing games. I have been moonlighting in Fallout 3, the L4D demo was released for preorder customers yesterday, and I have still been trying to re-find a comfort level with WoW. Some general thoughts about the three in this random post.
Fallout 3 : I am having a hard time getting used to it. I can’t find a mob respawn point anywhere. It’s so strange to kill something and have it stay dead, it’s body still there 4 hours after I return to the same spot. Strange. I spent the first four hours being a goody two shoes, and I believe the constant exposure to radiation caused me to ‘snap’ and in a fit of rage I killed everyone in Megaton (except my trusty robot butler). My goodie-two shoe-ness prevented me from doing it the easy way, by blowing up the atom bomb in the center of town (I disarmed it previously for the town Sherrif) so I had to shoot/hack everyone to death. I actually felt bad doing it, almost sick to my stomach. These were the people I was just helping moments ago, and now I am shuffling through their pockets and homes for anything of sale value. I am going to go wander in the wastelands a bit and see if I can find a new home base, hopefully I won’t slaughter them all this time. Wait.. what? People are hunting ME for being so evil? Since when do my actions in games have any meaning at all? Better work on getting that Karma back up. Here, poor thirsty guy sitting on the ground, take a bottle of non-radiated water. Taste good? Good. [head shot] – let’s see if you have anything of value on you, now that you are dead and don’t need it anymore. DAMN YOU RADIATION!
F3 has really reminded me how awesome it is in a game where your choices have an impact on the world. Being good opens different quests, so does being bad. So does staying in between. It is refreshing to have to think about my actions before I perform them. I have finally seen through the lies in the claims that MMO’s are persistant worlds. F3 is, literally. Now if google would make a plugin so I can chat with my friends while I play without having to alt-tab, we have a superb 2008 MMO here.
More after the break.
Left 4 Dead : Talk about your Zen of farming (tm-Tesh). Farming delicious evil zombies. With friends. Shame the multiplayer is spotty for me (my guess is the demo is going to work out the last kinks in their MP system) but there is something cathartic of killing a seemingly endless trail of pure evil. Even better with other humans. The game is snazzy, plays simple yet challenging, and is way more fun than grinding XP in an MMO. I can’t wait to play this game with 4 real friends instead of anonymous online folk to save all human kind. Why no character customization options? That is all that is missing from the game to be a 2008 MMO.
World of Warcraft : Strange to say that the biggest barrier for me to get back into this game are the mods. I used 15-20 when I played seriously, all packaged in a nice little updater program so I didn’t have to hunt them down on various sites every patch (which is now defunct). Reminds me of why I hate mods. Mods save companies development time and money as users create UI’s that are more useful and far superior – for free. It is akin to sweatshop labor, but at least in sweatshops you actually get paid SOMETHING. Seriously, upcoming MMO’s, don’t build your UI so players have to change it to make it work for the mechanics you build into your game. Look at the 1000 mods out there for existing games, figure out what your game will need, and build in the functionality – then LOCK the UI so crafty players don’t find ways to take advantage of it. UI’s are our window to your world, so hire 10 to work on it’s functionality instead of 1, and cut the art department since they will only be designing lands we see for 15 minutes until we level out of the first area anyway. WoW is still a great 2005 MMO.
Warhammer Online : Haven’t played much lately. Have 7 through the T1 lands and well into T2 fare, but with the announcement of the KotBS and Black Guard coming in December, I am going to hold out and wait. Plumes. Definitely need more plumes. I have never really been fond of dwarves yet my two main characters – Ironbreaker and Engineer – are both of the short & squat. Going to wait for the KotBS as my main, go through the T1 experience one final time, and see if the game can hold my attention after that. War is, after all, a great 2005 MMO.