Tag Archive: should put that subtitle on the box

Destiny 2 – Immortal Zombies Unite

Destiny is a game that I loved everything about except the story. I made a ton of fun of the story. It ate me apart from the inside just thinking about it. Trying to understand the story was equal to drinking a bottle of acid. Maybe it goes down okay in the first instant, but the longer it goes the worse it gets for you – and quickly. It breaks down all the systems and organs that make you live, until you are just a hollow, former shell of a human being.  Destiny is, without a doubt, the best PVE shooter out there right now. It does a lot right – pretty much everything! (except the story. Did I mention that?)

Hello, Destiny 2. You can get better! Guess how?! Re-read my first mini paragraph and take that wild guess.  I am not even going to dignify it by making it rhetorical. I have faith in you dear reader.

Let’s start with a really nice origin story for one of the lead NPC characters in the game. 

I made fun of the plot of Destiny because basically you are a zombie. I suspected that the true twist in the story is that we are the bad guys – the evil zombies and the rest of the galaxy is trying to rid us of our ways. I have a whole post about it here, complete and using grimoire entries to try and make sense of it all.

I never once suspected we were immortal zombies. Yes, immortal zombies. That is what Destiny 2 and the video above is showing.

Have you heard anything quite so stupid lately? (In before you say yes because you read my posts here. Touche.)

But really. Watch the video. Guy comes back to life. Gets killed. Left there. Brought back to life. Gets killed. Left there. Brought back to life…

Now, I know that the enemies are some sort of sentient life – they can fight, they stand upright, they communicate, they build and fly space ships, advanced technology, etc…. so we can agree there is some semblance of intelligence. They also know about the zombie (Guardian) outbreak because they have been fighting them for years. So here is a tip. If you know that walking away from a zombie without cutting it up into little pieces, destroying the brain, burning it into little ashes, etc. that it is just going to come back and kill you, then why walk away?

I know games try to build believable stories about how you die in games and come back. Instead of spelling out the immortal zombie theatrics in an expensive CGI narrative, just have the Guardian brought back to life once, chosen. That is a cool backstory about being selected.  If death happens then just rewind to where you were still alive (the save game state, waypoint, etc.) and try again. In game – story wise – you never did die. Game wise and player wise, you did, but how in the heck are you supposed to explain how you were blown to bits, and reappeared near the same spot at the same (or similar) moment in time? The Player is supposed to learn from their mistakes and take their redo, and just imagine that they didn’t die in the first place.

Or, I guess, you could just be an immortal zombie.

Take your pick.