Tag Archive: Disappointment
Always wanted to put ‘poop’ in a title. For clarity it’s not about the second coming of poop, but the sequel. Of the show, not poop. I am going to regret the decision to not put the 2 at the end, aren’t I?
THERE BE SPOILERS IN THESE DANG HILLS
NON COUNTRY SPEAK – SPOILERS AHEAD
ALSO SWEAR WORDS
AND SEXUAL REFERENCES
PUTTING A PICTURE UP ABOUT THE SHOW AND THEN WILL BE TALKING ABOUT SPOILERS
SORRY CAPS BUT *spoliers*
Clarity is good, right?
I just binge watched the first two seasons over the weekend.
The Good: Season 1 had a ton of suspense, discovery, solid science fiction, interesting characters that you cared about, and good plot. A lot of tension and mystery. I loved it.
The Bad: Season 2 was terrible science fiction. I still enjoyed it but after the last episode, when I started thinking about it, I was relegated to pretty heavy disappointment. I loved and hated it.
Assuming I won’t share a popular opinion here but Season 2 of Stranger Things represented everything that is wrong with TV to me. That mostly being that TV shows try hard to be awesome first – and soon as they get success that effort to be awesome becomes an effort to extend the duration of the show for money – whether it be additional episodes or seasons. I usually don’t last past season 3 on shows (Dexter, Lost, etc.) and when I do I end up completely disappointed in the end as something that may have started off interesting and artistic is twisted into financially successful first and foremost. I know that TV shows are a business. I just don’t think they start with the profits angle first because they need the critical acclaim, hype and popularity by making an awesome show. Then the shit goes to hell when they try to extend the profit time or range. It’s not always immediate hell or a clear and visible transition to crap town, but it’s a slow degradation. A sequel for the sake of a sequel, not because there is a good idea or story to explore.
Season 2 did some things well. They enhanced the characters that you came to know and love from the first season. Built on the good of that and learned more about them. Unfortunately the plot was downright awful. Complete shit. We can talk about a few specific things but in general just accept it is sewage level. Here are some things that drove me nuts, written in a “crazy man” ranty run-on format. I am using this format to better explain how the plot felt. In no particular order.
- Negate the sacrifice of Elle (Eleven) killing herself and the super monster from the first season by having her somehow disintegrate and reintegrate in “the upside down” – to immediately escape and go hide instead of finding her friends or making contact. Basically the shittiest of shit explanations for how she survived the encounter. Her sacrifice was an important and excellent conclusion to the first season. Except it didn’t happen. Because money, and season 2 needed. (By that account, the monster should still be alive as well).
- Introduce a new super monster that for some reason didn’t exist in the same dimension (the upside-down) from the first season, but is all seeing, knowing, and powerful and now exists in color as a red storm in an otherwise black and white dimension with one used-to-be-super-monster that is gone (but shouldn’t be, because should just be back in the upside-down like Elle) but can’t cross the dimensional plane like the other, weaker crappier bad guy from the first season could at will.
- Introduce a new character “08” that could have huge implications (and even be what the entire season should have been about – the kids and the experiments) in the first episode, only to ignore her until the 4th from last episode, only to have her not play a role in anything important to the central plot (including her episode). Was a waste of air time and opportunity. What happened to 1 through 7, and 9 and 10? Were there any after 11? This could have been a plot. You know, those things shows and stories are made up of. But no, need Dungeons and Dragon jokes and Elle’s nosebleeds.
- Not kill off any important or meaningful characters although the plot but them into 100+ situations throughout season 2 that would have warranted a meaningful death. Hopper should be dead. Steve should be dead. Once it became obvious that no matter what situation they were put in there was no actual danger the show lost all suspense. Just a walk in the park.The show would have been better for it if they had consequence or tension. Turned into a Scooby-Doo LARP. “I would have taken over your dimension if it wasn’t for you meddling kids!”
- Introduce Bob the boyfriend – Bob was such a perfect boyfriend that both my son (12 years old) and I suspected he wasn’t what he represented. He was *too* perfect. Clearly, based off of the experience of the first season where the writers actually tried, Bob must be a government agent planted to keep an eye on the Byers family – or maybe for some other nefarious, sinister reason. No one is that sweet, perfect and nice. This show is about twists! Well, WAS about twists. Now it just introduces the perfect, sweet and nice boyfriend character so they can kill him off at the end (so they don’t have to kill off any real characters) so the viewer would “care”. Bullshit character. Didn’t care. Glad he got eaten, I just wished it was someone else. (Okay, maybe I felt a little bad for Bob, but at that moment I realized he was only put in the show to die anyway, so just served his function.)
- Have hundreds of miles of tunnels dug five feet below the surface of the entire town but not a rumble or a noise, or a neighbor “hearing” the tunnels happening. It would probably feel like an earthquake – every 10 feet of tunnel – but no, they just magically appear. When Hopper digs a five foot deep hole to find the tunnel in the first place he creates a mountain of dirt (that used to be in the hole). Where did the millions of cubic feet of dirt go from the tunnels? Who created them? How were they created basically instantly and overnight? (The Pumpkin fields basically died overnight). How was it done silently? Why tunnels in the first place? What was their purpose? WHY IS THERE NO PLOT? Shit, I tell you.
- The polliwog to Demi-Gorgon development actually had some legs to explain where the Demi-Gorgon came from in the first place. Except now it just stopped developing half way (in a 12 hour period) to a dog-like form instead of human-ish form. Why was the original monster unique, when the dimension is able to create hundreds of creatures that look like the original monster but just run on all fours instead of upright? Why didn’t these creatures exist in thee mirror dimension? Why did the original monster exist by itself – why were there no others? How does the new, big bad monster exist as smoke?
- The boy as a conduit between two worlds based on his time there had some merit. I give them that. They just didn’t do anything good with it.
- Why turn a perfectly good science fiction drama into a sitcom? Really, the humor stood out in Stranger Things Season 2, but I have reruns of Seinfeld to watch for sitcom satisfaction. Seinfeld had a stronger plot too. Yes, I just said that out loud. I wasn’t looking for a new buddy comedy in Stranger Things 2. I was looking for a bit more of what was on tap with Season 1. There are enough buddy comedies out there already.
- Every single person in the government building is dead. Everyone slaughtered. Except, miraculously, the one person who might actually be able to give Elle her life back – who, remarkably, hid in such a clever place – THE MAIN STAIRWELL. THE DEMON DOGS THAT CAN HEAR A BROOM HANDLE HIT THE FLOOR FROM 100′ AWAY AND ARE BASICALLY BULLET PROOF HUNTED DOWN AND SLAUGHTERED EVERY LAST LIVING THING IN THE BUILDING EXCEPT THE ONE, MAIN GUY WHO COULD PRODUCE A FAKE BIRTH CERTIFICATE FOR ELLE. That was very nice of him. He should have tried that in his (better) appearance in the movie Aliens. There were lots of stairwells in that base too. Genus idea.
If Stranger Things Season 1 was like sex (anticipation, good the whole time, strong climax, feeling of satisfaction afterwards) Season 2 was basically circle-jerk science fiction. It felt good at the time but after it was over and looking into the eyes of all around you you might feel a little embarrassed for liking it. Maybe it didn’t measure up to the real thing and the good feeling didn’t last long and its something you would prefer to not talk about again. I have no reason to look forward to Season 3 as I suspect they will add in laugh tracks.
Season one was great TV and I was emotionally invested in Season two. I care(d) about the characters and I felt like they introduced interesting concepts and ideas on the first season that could have been expanded and improved upon instead of abandoned. Everything interesting and eventful was discarded in season two. It felt like fan fiction “feel goods” that every one gets whatever they ever wanted, everyone’s downfalls are redeemed, and no one important ever gets hurt.
I am not picking on Destiny 2 for the sake of it. I like the game. My disappointment rests on the fact that it has underachieved in my eyes as a true sequel and opportunity to move the game forward. This thought was further compounded by the seemingly light and lack of content in the game. “Four new planets!” you say. The truth is, each has very little in terms of content to begin with. Everyone who has played D2 a reasonable amount is already pushing up against the hard Light level cap, and are even trying to find ways to “game” the system to not feel like they are crushing their skull against it. Two weeks in. My own experience has been they have given us these neat new planets, but very little story missions on each. The game also really feels like they channel you to these little narrow spaces (tightly on rails) and when you pull back the curtain the new areas feel really, really small. Back to the story missions – I remembered how much time and enjoyment I had with the Taken King expansion in Destiny so I used that as a comparative.
Destiny 2 comes with 16 story missions in the main campaign.
The Taken King expansion had 31. That is not a typo.
You might argue on varied length, etc. I haven’t gone back through to time them all, but there was definitely more content in TTK.
Destiny 2 has two strikes to start off their new “sequel”. One of which is a PlayStation exclusive. So, technically, it launched with a single strike.
The Taken King (again an expansion) has five. FIVE.
I think what Destiny 2, Bungie, and Blizzard has pulled off here is amazing. They built a sequel by recycling 90% all enemy assets, some minor visual and gameplay tweaks, hired a high school writer and AV club to do the voice acting for the cut-scenes (my apologies to High School AV clubs – you deserve better!). In terms of dedicated budget this expansion had to have been minimal investment (based off of what we got) – and with the huge sales it may be one of the industry’s largest returns in 2017. So from a business perspective, it’s brilliant. What will be even more brilliant <sarcasm alert> is that the next two DLCs (which many pre-bought) will probably bring the total content up to what a real launch of a real new game – especially an IP as deserving of Destiny – should be. It’s really frustrating and depressing when you look at it through that lens. Worse yet, the DLC might actually have more content than what is available in D2 now. It should, unless they are skimming on that also.
Heck, User scores on Metacritic [5.9] (which I am not a huge fan of to begin with) are approaching Mass Effect: Andromeda levels [5.0] which is a shocker considering there is no Alt-Right / SJW arguments about sexuality and social agendas with Destiny 2. Not yet, anyway. On the upside, the Metacritic fan reviews are actually surrounding gameplay, lack of change, missed opportunities, and attacking the terrible story line. I haven’t read through all 1000+ of them but the reviews are actually focusing on the game – not the people who made it, or the perceived issues that need to be in or out of the video game narrative.
Gosh, I have been cranky lately around here, haven’t I? So unlike me.
I know people are enjoying it and I admit that I am too – but the nagging thought that we have all been part of a big scam, a rouse, is hard to ignore when you look at how little content was actually provided with how little change. It feels like I ordered the Prime Rib at a fancy restaurant but instead got ground beef that was shaped to look like Prime Rib. Failed analogy – I don’t even like red meat. Point is, it just feels off. Feels Wrong.
I like gaming sequels and I accept that things need to change, and that companies might take risks with that. The best part of sequels is that you normally get some familiarity with a bunch of new “stuff”, and usually a slew of improvements and, well, change. They may not always hit the mark but at least you can tell there was effort – that they tried.
Ultimately, I think, that is why Destiny 2 missed the mark for me.