Tuesday Smorgasboard

It really doesnt.
It really doesn’t.

Lots of little gaming going on. Will touch upon them.

1) LOTRO revisted: While I am trying to organize friends to go through the trial, nothing concrete is set up although a little interest and a couply people hopping on Brandywine. I said this before and I will say it again – the fact that LOTRO doesn’t allow you to play their two new classes WITHOUT buying MoM is a terrible design decision and puts me in a bad mood immediately at the character creation screen. I wanted to test drive the Warden for the trial again – it made my list of favorite fantasy classes although I only got to level 10. My beef with this is that the characters start at the exact same spot as the previous character classes so not having them available upon start is just a silly money grab. I am trialling the game to see if I am going to resubscribe – let me choose the character I want to play. The high end zones included in MoM have no impact on the class selection – it will be months before I even get to MoM – so let me play them dammit! To be fair, they do  have a 10 day trial for MoM – but on the welcome back weekend I can use my old box (that I paid for). Maybe I do want to resub, and maybe the game is fun enough to buy the expansion (when I get there) – but it will be awhile before I get there, and I want to do it as one of the new classes. We are off to a poor start, me and LOTRO. So I rolled a Champion, and if all goes well I am going to have to drop $40 bucks on an expansion and reroll to a character class I want to play. Shame on you, Turbine.

More random stuff after the break.

2) Syncaine over at Hardcore Casual (who seems to be more Hardcore than Casual these days) poses a great question: Why are MMO’s more fun in beta? He hits a lot of nails on a lot of heads. As a “career” beta tester I looked at my list of betas and analyzed how much I enjoyed each. Truth be told, I loved every beta. The other truth to be told is that I only end up buying a fraction of the games that I test (although I always test and participate fully), and those with subscriptions I rarely last a few months even if I do buy it. The Beta test, as argued many times before me, really lets you know the vision and long term potential for a game. Both in how it plays out and how devs communicate. Go read the article, it’s good stuff. Along those same lines Left 4 Dead gave away a bunch of content lately – the new Survival Mode, which is tons ‘o fun. How does that relate to Syn’s article? You enter the game knowing, knowing 100% you can’t “win”, and that eventually you, and all of your friends are going to die and you have to start fresh and new. It’s brilliant, and the purpose is to just live as long as you can, work together as best as you can, and accomplish whatever goals you can before your time is up together and life as your toon knows it is done. I love the mode.

 

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