The Secret World: Reboot Edition
Hat tip to our friends over at Massively OP, about The Secret World relaunching as The Secret World Legends.
So what is Secret World Legends? The official branding docs describe it as “a shared-world action RPG with completely revamped combat, a newly designed progression system, and updated visuals.”
I have long argued here that a game like TSW would be far better off single player, or as a lobby based game. When you save a town it can stay saved. It makes sense if mobs aren’t repopulating. I found the MMO elements of TSW as an impediment to enjoying the rich, single player experience they provided that was wholly bogged down by trying to be a MMO.
I also believe other games, such as SWTOR (especially), and even WoW in many ways would be better as lobby based games where you could solo RPG to your hearts content, and then join up with friends for repeatable content when it made sense and felt right.
Unfortunately the teaser trailer gives nothing and does not build much interest.
While I don’t have time for a brand new RPG right now, its a spring launch and I am going to make time for TSWL because I am wholly interested and curious if they got it right. I am also really hoping that stripped of MMO shackles that this title can truly excel – it is such an awesome backdrop for deep and rich storytelling hindered by messy systems.
I can’t wait to try it, and I hope I am proven right.