This was supposed to be a level 1-15 post but I didn’t quite get there last night and was too tired to continue. In it’s wake I do have an EQ2 levels 1 to 14 post that will just have to do. It is almost as good, I promise you! I can’t say I am wholly surprised but I have been really enjoying my time in EQ2. The quality of life changes from EQ1 (and no doubt, from itself, over the years) has been great. One of the big things you always had to be ready for as an Enchanter (ahem, sorry, Coercer – I will never get used to calling myself that) is when your charm prematurely ends. This is normally during a very hectic pull when you are low on life and you have to think fast, react, and use stuns and mezzes to get the mobs under control quickly – including your ex-friend. As a cloth wearing caster some of my best memories are pulling myself from the brink of death on a charm break. The opportunity to have to rescue yourself from over extension was fun. That is gone in EQ2 as I have a handy, 8 minute timer to watch after I cast charm 2. And to be even more concrete about it the whole screen flashes brightly when charm breaks. Still, as a solo player I appreciate that.
I read I should stick to caster mobs as charmed targets but I don’t think it matters that much t this low level. I enjoy certain “pets” due to look. Running around Kelethin win an Orc in tow seems like the right thing to do. I loved having this gigantic bear as my friend in Greater Faydark. Sometimes I just pick the closest one for convenience, not form or function. The questing has been as expected and I am really enjoying my run up to entering Crushbone. Crushbone was one of my set leveling zones in EQ1 and even when I went back to the progression servers I spent a lot of time farming the Shiny Brass Shield (SBS) as a force of habit. The familiar naming conventions to new spaces is still a hit with me – I just hope there are side bosses I can farm rare loot for in CB when I finally get there. The first time I went into Crushbone as a young gnome in EQ1 was a treacherous journey with a skilled group. Now I just run through and aggro mobs without fear. Again, modern conveniences that I appreciate.
I am still largely lost on the systems outside of the questing. I keep getting AA points but haven’t spent any – I don’t think. I believe they may self assign? There is a lot of confusion in a decades old game when you haven’t experienced it the first time through. I have close to a dozen housing items but not sure where (or when) to start there, so hopefully one of my EQ2 friends comes here and gives me an EQ2 housing starter guide in 100 words or less in the comments (or makes their own blog post about it! Hint hint!). I actually read somewhere that the 7 year anniversary is a free Mystmore Casle house? I should check my /claim. I did play at launch but not for very long. Still, those things – including crafting – I can revisit and any time.
I do get caught up in grinds here and there – there was one to learn the Orc language by finding 5 transcripts that drop from Orcs. I appreciated the fun text they use for Orc language but moreso curious what the heck they were saying. Especially if I had one charmed. Good news is that there were enough quests involving killing Orcs – and probably many more when the quest breadcrumbs lead me to Crushbone – that I didn’t have to specifically stop my questing for any length of time to get them all. That drop ended up being far rarer than I expected but there was a sense of accomplishment in achieving it. I actually don’t think a single Orc has said a things since I sorted how to understand them. That is probably also a feature.
MMOs are largely more fun when you aren’t racing to get to a game state to enjoy them – which always seemed the case for me with WoW and my raiding days. At this stage I am just playing and sorting things out in game as I go – I would love – and appreciate – any tips anyone has for me. I still have at least one free boost to 95 it keeps reminding me of but I am going to get there the old fashioned way the first time.