Gevlon wrote a pretty sarcastic piece (I think it was meant to be sarcastic!) calling for the end of all randomization in gaming to counterbalance the future of loot box mania (which is already here, and not going anywhere). I do appreciate that some people – and “gamers” in particular – appreciate some certainty. This is why we went from random boss drops in MMOs to tokens, and the like. Some randomization is good, but when it is too much in specific circumstances it can be bad. Many games try to find a balance.
Back in 2009 I wrote a piece about how much I love randomization in games – often in extreme cases. While the premise was built on a pen and paper game that took the idea to a very fun place.
One thing I loved about the Star Wars pen and paper game was the concept of the ‘red’ dice. SW was played with all d6 – and on your rolls you always had to had an off colored dice. That dice was the “special” dice. We called it the fate dice. It may have officially have been called the ‘Force’ dice. I’m not sure. Its been 15 years. The crux of it? You rolled real bad on that dice, even if you rolled all 6’s on the others, and crazy things would happen. Crazy bad. It also worked in the reverse, where a good roll – on that one dice – would make amazingly incredible things happen. Out of the ordinary.
The off color dice in Star Wars PnP gave a full creative licence to the Game Master to do amazing things to the person, situation, and campaign. The game was far better for it. I even loved the randomization of a bad luck roll that cost me a perma-death member of my Blood Bowl team (in that same article). That was always part of the game and the chance that that could happen made the game have consequence and tension. I could easily avoid that chance by not playing that character but I would lose more games because of it. Choice and consequence are exciting things in games and sometimes I feel like we are seeing less of both.
Truth be told when thinking about randomization in games it’s basically the main vehicle to keep things interesting. Games (across all spectrums – board, card, digital, heck, even live sports!) are built on chance and that chance creates the moments that make the games worthwhile. If not for randomization, we would just be playing math problems – and as much as I like math I also like shooting things in the face and having random things happen around that. In cards, the lone Euchre hand is built on randomization. What cards are dealt in each of the four hands (100% random, but from a defined number of options) what card your opponent leads with (partially random, with some skill based on experience) and when and what trump cards you use. Being able to say “I’m not playing this hand” after it is dealt to you in essence ruins the game. Especially moreso for the person who actually has a lone (or strong) hand to play. Most board games have rounds resolved (or started) with the roll of a dice – what is more random than that? Taking away the element of chance is taking away concept of the “game” as well. Sure, some games such as Chess have no random elements outside of the human choice made (which is defaulted more to strategic thought) but on the whole – if you are playing or watching most games there are elements of chance and elements of strategy – how much of each co-exist is dependent on the game itself.
I do agree that randomization should not be tied to – or a result of – monetary investment. This is the slippery slope where video games are heading (or at, depending on perspective) and once again it is up to the consumer base to send a message by voting with their wallet. It has been demonstrated that some people actually like that opportunity to exchange their time for money and as such many of these titles will see success with the model and continue to build those contingencies in.
Thankfully we live in a gaming world of choice, and not just chance. It’s far more interesting that there is both.
I still have pesky drafts sitting in my ‘Posts’ folder from waay back in 2015. I am continuing to examine and decide whether to finish off the post, or delete it to the blog-void permanently.
What I am, and Not, Playing (4/30/2015)
Back during #writersblogblock (you know, the online version of writers block – because everyting in blogging has to have the word “blog” in it) I managed to pull of a full two blog posts in April. Two. That is basically my worst month of blog posting during months that I posted at all. I took extended stretches of breaks to deal with a cancer scare and a self-induced divorce avoidance. Those were times where I was more focused on hiding and being in denial than writing about games and hobbies. I literally wrote a couple sentences in this draft mentioning I was still enjoying playing Baseball on the PS4 and used the quote “In this giant gaming market of choice of freedom” without finishing the sentence. I think it was a general malaise statement – that even with all of that I did not feel inspired to write. This post is pretty common in #blognation when bloggers don’t post for a while they often come back and post what they have been playing to pass the time. I keep a list of all the bloggers I used to follow closely who no longer post as a reminder of old friends and voices gone (or changed). Some of died on that list. Of course, it is just a tiny snippet of the multitude of bloggers who stop but they were close to me. I still check them randomly to see if their sites are still alive (many are, just forgotten) and every once in a while one will post something. My hard and fast rule is that if you don’t post for six months you are a Writer Resting In Paradise (WRIP) but you can always come back. Anyway – off topic here but a clear outcome of kill the draft, save the world.
Emotional Connections (4/30/2015)
I just couldn’t get a third blog post out that month, despite my best effort. While the text wasn’t exceptional it did hit on an area I think games are primed to succeed in:
Games and gaming are immature industries. I am often reminded of this by Tesh.
Wait, isn’t it silly to call a multi-billion dollar industry “immature”? Gaming has been happening for *years* and with it huge productions, programs, studios (etc.) have made (and lost) millions upon millions. I have spoken before about how the industry needs to look to other retail methods and sensibilities that most retail and purchasing habits follow.
Connect with heads and hearts. We use that in retail all the time. You truly can’t win over a customer if you only connect with their head. Their head, will find other and better reasons to shop elsewhere.
Video games are well placed to succeed here. Games naturally play on our intellect with focus and engagement. They also help us form bonds. On a deeper level, some of us traditionally connect better through our online bonds than in regular social situations (stereotypes aside) or have learned how to socialize OUTSIDE of games from the in game parts.
Gaming as an industry acts in many ways contrary to business fundamentals. The churn and burn mentality. The taking as much advantage of your customer base as you can without crossing the line. Eschewing any sense of loyalty or rewards beyond access to their games although loyal customers tend to make up the majority of repurchase decisions. I think gaming companies are fortunate that a lot of money comes from immature consumers and eventually their actions will come back to haunt them. Still – this post resonates with me as I remain very curious and interested in wondering the impact of a gaming company acted like a normal, retail company in how it treats, supports, and engages it’s customers. I do believe there is an opportunity here and have spoken about loyalty and gaming several times. Will be interesting to see the industry grow and adopt. Outcome: treating this post like gaming companies treat customer loyalty. Ignoring it.
Before Midnight (5/21/2015)
The romantic movie Before Sunrise (1995) was a movie I watched with a University sweetheart that immediately connected with me. I loved the conversations, the actors, the setting – everything. I can still recite the waterside poem by heart. There was a second, Before Sunset (2004) that resolved the ending of the first and introduced new ideas and issues to the lovers. Then the third, Before Midnight, came out in 2013 and I hadn’t watch it yet until I made this blog post. I am not going to give away any spoilers to these movies but the writing is amazing, the characters relatable, and the situation – in all three – is very honest. This, of course, from my novice moving loving opinion. I wouldn’t even qualify myself as a romantic and I think why this movie trilogy is brilliant is that it isn’t made with the romantic at heart. I can’t say much else without spoiling the plot. This post draft explored my history with the movie and themes within and I already had 500 words written down – which is often a regular sized post for me. All that being said I am hardly going to revise and update a post I started two years ago about a movie that is 4 years old already. Oucome: Not finishing this one as it’s way in the past, like an old lover you can’t forget but still get choked up when you think about them. Even though you have both long moved on.
Better the Second Time Around (06/23/2015)
This was another 500+ word draft that I just didn’t finish. It was based on how much I was enjoying playing Everquest on the progression servers, of which, I already have several posts about. A small excerpt about an old XP penalty for a class that is now long gone – and how taking the old base game and giving some modern day improvements doesn’t ruin the experience.
My Shadowknight is now level 8 (with around 10 hours played) and that does seem really fast. The old SKs faced one of the worst XP penalties (168% as a troll, I believe). Could you imagine that in today’s MMO landscape? That class/race combinations would level at different speeds? That’s crazy talk. It also didn’t survive and those penalties are gone.
That is like how Monopoly now has debit cards so you don’t have to count all of your cash and have these stacks of funny money that get lost and stack terribly. Some purists may like that torture but I’ll take the quality of life improvements while preserving the core experience any day. This post might be relevant today with the WoW server announcements but i am just not sure if it will hold the same appeal to me. Yes, vanilla WoW and The Burning Crusade were formative MMO years and my recollection of trial and tribulations of getting something solo I wasn’t supposed to be able to do with workarounds (still love that experience, and that post!) but those moments have been long removed from MMOs and even though the grind, comradarie, and joy of being “back home” in EQ had some staying power it was still a temporary visit. Like going to a high school reunion and realizing how small the gym actually was, and looking at old class pictures to realize the fantasy of the past was really out of style. Outcome: killing this draft as I stopped playing shortly after, and had the realization that yes – you can go home again – you just can’t stay there long.
Yes, I had a 2014 Listmas post in the LAST Draft cleanup roundup. Seems I really want to get on board with Murfvs‘s #Listmas push but I didn’t get around to it. For a second year in a row. And now Murf is WRIP, so I will never be able to do a Listmas. I am not great at Blognation events, although I did crush a couple of Blaugust months back when they were a think. I even played around in Anook when there was a push to focus on a blog social platform, but really it was just a place I reposted what I already post. I don’t even use twitter for blogging – well barely, but I do use it as a resource where I read some tweets and defend the honor of Ketchup Chips. Like a good Canadian.
The Listmas I was going to do was the top 10 things to try as a gamer to get healthy. I started posting about my own health journey where I went from 230 pounds to 175 and the impact it had on my physical and mental well being. Some other gaming bloggers suggest I make that “my thing” as there is a stigma around gaming and being unhealthy – you know, the Mountain Dew fueled 12 hour sedentary lifestyle the gamers embody and often promote. I did a couple posts around that but in the end the information is out there – but you just have to want to do it, commit to it, make small and manageable changes, and not beat yourself up when you fall off your goals (which you will). Key is to fail often. Anyway – this Listmas was going to be about how and what small changes to start with if you wanted to focus on a healthier lifestyle that doesn’t interfere fully with your passionate hobbies. The two can co-exist and I am living proof. Outcome: there are 10 reasons why I am deleting this draft. #10 – Listmas is over. #9 – I am not chronicle-ling a health journey here as a focus. #8 – you get it already, right? ….
Another batch of Post Drafts cleaned up! Sad that I am not building off of any of these but as mentioned in prior posts it feels good to purge the folder. It feels even better to review what I was thinking at that time and where I was planning on going with posts that didn’t make the cut. The best news is that my drafts folder is almost full caught up – I might have one more of these cleaning posts to do.
Heads up, there will be some spoilers here, so I am going to insert a nice big graphic about Blade Runner that I stole from the internet, and then discuss openly. You have been warned. I don’t typically review movies – I leave that to the experts – because my general expertise and thoughts after I see a movie are two things. First, Did I like it? And secondly, How did it make me feel? I have trouble judging what a good acting performance looks like, progressive cinematic directorial erm.. shindigs? Shenanigans? See, I can’t even make up the right jargon! It’s like how I review wine on Vivino. I can never discern or discover the hints of jasmine undertones and juicy aromatics in a glass of wine. It’s red. It tastes good. It’s affordable. Although when I am really inspired I can explain that glass of wine on how I feel – recent reviews of Ports that I have enjoyed include:
“I went back to this one to see if my tastes have matured. Nope, still a 4. Could have guessed the maturity angle by realizing I still love superhero movies”
“Remember your first kiss? It was probably awkward and sweet. Remember your first French kiss? Yeah this Port is like that. More complex and exciting.”
OK. Time for spoiler territory and low-set expectations movie discussions.
First off – if you haven’t seen the original Blade Runner you will not understand most of what is good about this movie. This is not a reboot, or a vehicle to introduce new people to the world of Blade Runner. If you go without the prior knowledge you will be treated to a visual treat and three hours of what the f*ck is going on? I am in camp one. Blade Runner is one of my favorite movies. I have watched it too many times. I have not watched it in 10 years, however, and coming into BR:2049 I was pulled back into that place of wonder – so mission accomplished. I think. I enjoyed every minute of the movie.
The picture above I chose very much on purpose. BR:2049 has a lot of social commentary that can apply to what is going on in the world right now but none so interesting and engaging (to me) as the relationship between Joi – a purchasable video AI companion and Officer K – our replicant Blade Runner. This relationship is introduced early on when K returns home, wading through hundreds of human beings, to lock himself into his apartment. The AI quickly establishes that it has memory (“I am getting cabin fever”) and a sense of understanding that she loves K and is an important part of his life. Throughout the movie that relationship is deepened, challenged, and eventually, destroyed. This made me think deeply about if Joi ever did exist and if capable of thought – is she alive?
This is all thrown for a loop near the end when K interacts with the giant Joi billboard above – where pieces of what she used very personally to K presents itself in an advertisement to buy the AI that “tells you what you want to hear”. Was Joi capable of thought and connection with K, or was she just following a script as programmed? Throughout the movie the former was explored and seemed a sure thing but this moment cast that doubt. Which makes sense in a movie that was designed from front to back to question what it is to be human anyway. This made me think of our current social media and the interactions we share with people there. Are they true interactions? Are they meaningful? Is that possible through a digital lens?
Adding to my struggle with Joi and what she represented in the movie is that she looks like a woman I have had a crush on since high school, and who I only interact with via social media now (as friends). So it has a real world theme to me. (Defining crush here – we are both married and completely happy – but high school nostalgia is a thing, you know?) Seeing her reminded me of the young her and of course with my beer-goggle Ryan status (Reynolds, not Gosling – but hey, stretching! On both.) The scenes where they interacted had an emotional impact on me. It was very strange, uncomfortable and unnatural. Much like the K’s journey of changing from a robotic bounty hunter to unique being (replicant born, not created) to conceded pawn grasping at what it means to be human (via sacrifice).
And, if you haven’t seen the movie and still read this post anyway, not worried about spoilers, you are probably as confused as someone who didn’t see the first movie and walked into this one. And congratulations – what I just explained covers less than 10 minutes of screen time of the whopping 2 hours, 45 minutes. So plenty more to discover and be curious about. There are so many themes to explore and so much homage to the first all wrapped up in incredible visuals (with slight peaty undertones). Sorry about those last four words, confusing my next whiskey review with this one. They all feel the same.
I label this movie a must watch for fans of the first, and a must watch for science fiction fans who are willing to watch the first movie before seeing this one. It is time well spent.
My first post about the last straw – losing it on a company was about Electronic Arts. That was way back in 2010. My self imposed EA exile lasted all of almost a year, but I caved in when Dragon Age 2 launched. (Dragon Age is one of the best RPG games out there, ever. DA:2 was a disappointment in comparison, but I still just couldn’t help myself). In the past seven years I am certain there were other principled stands I should have / could have / would have taken but nope, I haven’t. Glad I could so firmly stick to my ideals.
For years I have struggled with the console world. I was X-Box, to X-Box 360 (friends were there), then they switched to PS4 when the new models came out, and I followed. I love PC gaming more for the most part but gaming on a 60″ TV is fun and consoles allow a different kind of gaming with my son as well. There are two things that have always bothered me with consoles. First, is the lack of backwards compatibility. If there was backwards compatibility out of the gate I would definitely have stuck to X-Box One, but once I learned I needed to keep my own system anyway then that gave me the freedom to move to a new system. Both have to stay plugged in regardless. Of course, there is no true technical reason that the old games cannot play on the new hardware except the console makers do not want you playing the old games. They want you buying the new games. So in Microsoft’s greed to try and force me to buy new X-box consoles and games I went to the other team and have spent thousands of dollars between the console, games, and monthly fees. Sorry X-Box, your fault.
The second thing that has always nagged at me is the lack of cross platform play. While console makers have explained this away over the years we learned yesterday just about how much bullshit they have spewed.
Fortnite, by accident, allowed cross-play between PS4 and XBONE. By hitting a switch on their server configuration. The consoles didn’t even have to do a thing. It works as a native function. All of these years of not being able to play with friends, and making purchase decisions based off of that.. I was rarely and perhaps unfairly incensed by that news. Gaming by definition is all about the friends. Console makers are holding back on us because, well, they can. Think of all the times you needed help in a game, or had a hard time with unfair matchmaking, or wish the player base was just a bit bigger on your console so you could enjoy the system and game you bought more fully. It’s available. They just won’t let you have it.
I understand why. Sony, the dominant player, is forcing people to choose because they realize (much like my situation) that people are choosing their console over their competitors. It makes financial sense to them. Although, people who have already made their decision have already made their decision – unlikely someone who has invested their gaming in XBONE after all these years is suddenly going out to buy a PS4. Xbox is getting better with this allowing cross play with PC gamers on titles designed for it (Looking at you, Sea of Thieves!) of which I have participated in and it works gloriously. I doubt the purchase decision is that quantifiable and perhaps as hard to quantify as the extra joy the people who play on PS4 would get by being able to play with their X-friends. Make no doubt about it, not a single console player on either side would not be thankful to have this option. In fact, it’s a no-brainer. In every sense of the statement. I hope enough people care enough to voice their displeasure to Sony.
I’m done. I’m not buying another console game. I’m not supporting Sony anymore. And, if a new console comes out, and for some crazy reason we decide to hop on that train again, it will be going back to Microsoft. This by the very definition is voting with my wallet. Yes, I know it’s not going to have any impact, and I will write emails explaining why to Sony, who won’t care because of the millions of others of people who probably don”t care. But I do.
Start the timer. Let’s see if I can break my previous record. I mean, this is also the very definition of first world problems. Next week I take on people who double park!
I think the Aggronaut and I are the main discussors of all things Destiny in this corner of Blognation, (Adding Dragonchasers to this short list) so I won’t continue to link to him on each post but chances are you are already reading him anyway. We are on different paths of our initial enjoyment of Destiny 2 and it will be interesting to see how or if they converge at some point. Will his satisfaction start to wane while mine grows over time? Will he stay strong and I’ll hit some new part of the expansion that surprises and delights me ramping up my happiness with the game? Who knows – it definitely will be interesting to see and we’ll no doubt revisit that in the month(s) to come. Because, for all of my issues with it, I do expect to be playing Destiny 2 the way through. I am about half way through the campaign at this point.
I still can’t ignore the missed opportunities. There are several, low hanging fruit that I fully expect in a major expansion, worth of the “2” label. There are many examples of this – Diablo 3 is very different from 2 or 1. Look at the way major titles have changed and improved over the years. A true sequel should be a major step forward where an expansion is often a small step. Here (in no particular order) are the easy and obvious things Destiny 2 missed out on.
There isn’t much that is more exciting than a new way to experience a game. A new class is probably the biggest. The Titan, Warlock, and Hunter classes are different enough to be worth playing them all in look and feel – but no reason why a fourth class couldn’t have been introduced. The game did introduce a new subclass to each of the main classes but took away one as well – in the end, you have more of the same. I do like the new subclasses but I also liked the old ones that they took away. Why not have 4? Why not add a whole new class to begin with, with another four subclasses? Why not actually invest some time and energy in moving the game forward?
The Humans, Awoken and Exo have always been your options and I am not even that concerned that you needed to add a new player race – but at bare minimum they should have added a new enemy race! No, you are still fighting the fat-bastards from Mars, the sentient microwaves from Venus, the Walking dead on the Moon not-Zombies and the four armed gang members from Earth all over again. Not a single new race. Each got a few minor tweaks (Fallen stealth classes now shoot from range instead of melee with swords, for example) but we are very much in the “you have seen this before. Nothing new. Move along” territory of it all. And that is extremely disappointing. They literally mostly spent time recoloring skins on enemies.
Much has been made of the story being front and center in Destiny 2 and they have definitely upped the production value there. I will give them that. The problem is, the story is just bad. Somehow our defenses that have stood for centuries were easily overcome by a Cabal member and his army and our immortality stolen by a fence put around a moon. For an hour. Then you lose all of your gear and everyone hides on three new planets. You can’t visit the old planets, or areas – they are no longer accessible – magically poofed away – but the new planets have the same enemies with minor changes and soft excuses to go explore them. They didn’t even add voice lines for the hero. They doubled down on the Mute Immortal Zombie Savior story line. It’s weak. It’s bad. It was mailed in. This was their chance to reset this part of the game (and it has always been my biggest complaint) and they did it very poorly.
There is some Good
I don’t have that many great weapons yet but whoever designed the guns, scoping in/iron sights, feel of shooting should get a raise. The guns feel so very different and so very cool – I always enjoyed scout rifles and recently got one that has a scope on it – not as far as a sniper rifle but just enough zoom – and every time I get a new gun to play around with I marvel with how different it feels and how well they have done with that aspect. Each class now also has a third special ability and that does feel new and great (my Titan can make a half wall, and scoping in/out behind it auto reloads my gun – this makes taking out large groups of enemies from range smooth and extra fun. Bonus is that my teammates also get the advantage. Guilds/Clans looks to be an great new feature – hopefully as a solo player I can find one that will take me in.
Destiny 2 struggles because it isn’t a MMO per se, but a shared world RPG shooter. The complaints people had about Destiny 1 were given some attention but not really solved, and in some ways it feels like more was taken away then added. The shooting is still great but I feel like their attempt at a narrative took away from being forced to build your own in D1 – many players probably had a more coherent, believable story line in their own heads for what was going on. I know I did.
When the bosses to date are all re-skins of the old bosses with most of the same gameplay mechanics you can tell this “sequel” should have been called an expansion and they could have introduced these new mechanics on the new planets and left the old worlds around – giving more content for players to enjoy. Instead, we have all bought in on the new title purchase (and many, including myself, pre-bought two DLC packs). I have heard some praise it that this what Destiny 1 should have been and they have dealt with some of the inventory and loot issues (while adding blatant, money grabbing mechanic issues – google “Destiny 2 shaders”) and if you are a new player who doesn’t care about story depth this is an ok place to start in the Destiny IP. If you are a Destiny 1 player who just loves the gun play of D1 and the hunt for marginal, iterative loot improvements this will also make you pretty happy. If you were a Destiny 1 Crucible player you may want to read someone more on the PVP side of things – I know they made smaller fire teams and less control of maps, etc. – but I haven’t done PVP yet. If you were a Destiny 1 player who saw incredible bones of a game with much unrealized potential then Destiny 2 – so far – is the exact same feeling.
I am not giving up on it yet, I will finish the campaign and hope things turn around.
9 years old this Sunday. August 27, 2008 was my first blog post. Since I don’t blog on the weekend and haven’t had many exciting things to share lately I figured I would write my happy blog-day to me post a couple days early. Usually it’s late, or forgotten (oh, hello wedding anniversaries, real birthdays, doctors appointments, etc.) but this year I decided to pay closer attention to the date to ensure I self-loved myself and the blog in proper form. Re-reading that is a bit awkward, but you know what I mean.
I feel bad for 9 years. 10 years, the decade, is often a big measurement – a decade! (See how important that sounds? Feels?) The big 1-0 is recognized as hugely important and a big milestone. Not 9. It’s the “well, if you make it one more year then maybe you will really be something!” year. I think many of us feel stuck on the year 9 as a general life theme. Always around the corner from the next big milestone that in terms of time and importance isn’t really that special. After all, tomorrow is just the next day.
Every anniversary I do reflect if this is the year I stop blogging. I believe many bloggers do this. This is also the pressure of the anniversary, the reflection of what has (or hasn’t) been accomplished, where current interests/emotions lie, the pressures of ‘real life’ and the nagging thought of what I should be doing with this time anyway. I normally blog at work, so in essence I can probably claim that I get paid to blog. Through that lens, quite well, actually. Which is something most bloggers can’t claim. Of course, credibly, that doesn’t really count and is quite the stretch, but I just wanted to say it once out loud – that I am a highly paid blogger. There, done.
(I own my own business, so any time I steal to blog I end up having to make up otherwise anyway) – so don’t label me as a slacker on the company dime. I am only costing myself. Completely shattered the minor joys of faux income AND the possibility of being a rebellious slacker with those parenthesis. I can finally admit that I am just not that cool.
I’m going to continue blogging, at least for another year. I mean, have to hit that decade. Then maybe I will be.
Thank you for being on this journey with me. Maybe silly to call it such, but there are people on my blogroll that I have read for more than the 9 years I have been here, still plugging away, creating content and often stimulating discussion and enjoyment for a hobby that I dearly love, no matter how much it changes.
Chris / Isey
Not sure if you noticed, but I was gone for two weeks.
Add to that, my site went down. I was pretty sure it was a foreign oppressive regime – North Korea or Maybe Russia – but my tech guy claims it was just some update error. Maybe the foreign oppressive regime put that there. My time away from work and gaming wasn’t a full vacation, I was teaching at a hockey camp up in the Muskokas. Hockey camp was a ton of fun and it is always great to teach kids about anything. Muskoka is a beautiful cottage area in Ontario full of lakes, cottage living, and bad internet.
A couple quick observations from being away.
- Cottage life is amazing life. Spending days at the rink in the summer sounds a bit like madness, but getting back to the rental cottage at 3:30pm, jumping in the lake, going fishing, drinking beer – tons of fun.
- I didn’t miss gaming that much – I suspect it was because we were so busy the whole time. When I got home this weekend I had a lot of fun booting up Fortnite. Of which, I’ll have another post about soon.
Just letting you know I am back, in case you were wondering. <ahem>
Sometimes, I get it right. Every once and awhile I go read an old post – this is normally because someone else read it and it got a hit and I try to see what lead them to that post. Here is the paragraph from what I wrote in 2008
A side thought to this is to change the MMO subscription model a bit while introducing leasing. Drop the “magical” $14.99 per month sub tag to a lower number, and start selling gold to your own players. That way everyone wins. People who want instant items without the lease (and the gold on hand) can buy it from the MMO company. The people who do, subsidise everyone’s subscription fee so the ones who don’t pay a smaller monthly fee. Company wins from increased revenues. Playerbase wins from decreased costs.
I wrote that way back in 2008. in this post, about a stupid idea about leasing items but hey, is that close enough to say ” I called it?”
Probably not. But for a brief moment it made me feel like writing here all of these years hasn’t been a complete waste. And yes, I barely remember writing it.
I do not watch a lot of TV. I find I get interested in some shows and find them really well done, and get engaged in early seasons. Eventually, and pretty much always, writers on the show change, TV studios realize they have a hit and do everything they can to stretch out what might have been a 3 year planned show into a 5-8 year planned show for commercial purposes. In TV the longer a show goes the more the show provides revenue – and more often, the lower quality it becomes. It is rare that I am gripped by a TV show. I currently only watch one regularly, a comedy (New Girl) which will have it’s final season next year. Besides that I watch sports or documentaries. I prefer to be engaged in my entertainment which is why I play video games.
I started watching 13 Reasons Why on a rainy day after I read about the controversy. If you haven’t heard of it the premise is simple: a high school girl kills herself but before doing so records 13 tape recordings. Each tape is about a person who helped push her towards this decision. The tapes were meant to be listened to in order by the people she put on the tapes – so the first person to receive the tapes was meant to listen to all 13, and then pass on the tapes to the person on tape two, who would listen to them all and then pass them on to the tape three subject person, and so on, until all 13 people heard all 13 tapes. The show is told through the perspective of Clay, who has a tape, as he listens and explores what happened. I am not going to give plot spoilers here directly but will be talking about general themes about it, briefly.
Through the first seven episodes I found it interesting and worth continuing. It was fascinating to read about experts and schools tear the show apart for glorifying suicide when I watched it from two very different perspectives. One was that of a parent and the show did not hide the the many “signs” of a struggling youth. It did it in a very clever way, through Hannah’s tapes (who we know from the outset did end up committing suicide) but also through Clay’s behavior as the tapes and their content change him, his habits, and actions. The viewer knows Clay isn’t suicidal but to a parent much of how he is acting is similar to that of Hannah in several regards. Just for very different reasons. It was an obvious way to show that warning signs might not be true – or they might.
The second way I watched the show was through the lens of my own High School experiences. I didn’t quite fit in any group but jumped in several at any given time. I always felt like an outsider because of that but also managed to fit in “enough” with wherever I happened to be at that moment. I was a good hockey player, so I fit in with the “jocks”. I was on the school computer programming team ,so I fit in with the nerds. I had a whole separate group of friends that I played PnP RPGs with so I fit in with the geeks. I was a skateboarder, so I fit in the ska-loving half head shaved skater kids. I was a social chameleon that fit in everywhere and no where at the same time.
I was very lonely. I empathized with Clay and felt like I understood how he felt. I also understood the different dynamics in tribal actions and thinking in High School. They existed in my days there too.
13 Reasons Why resonated with me – too much. Episodes 8 through 13 became more and more difficult to watch. I cried. A lot. I think it was just a challenge to watch as I have struggled with my own mental health issues for most of my life alone and in silence. The combined pressure of living the show through the eyes of my high school self and the fears and trauma of watching it as a parent of an eleven year old who may face these struggles as well was just too much. For me. I haven’t had a show make me feel, well, anything in so long that when it was done, and I was trying to pull myself back together I just let myself… be. For a little bit. Then I started thinking about the whole experience.
The show is good, and well acted. There are some plot points and moments where you (might) shake your head but they are few and far between. It is very consistent and engaging. I believe it is a good show to watch, especially if you have kids, because they are watching it. It is very popular among the teen crowds. Watch and understand it so you can talk about it. I also think that despite warnings from schools and suicide groups that this may encourage people to commit suicide I believe that the more kids that watch it the better – because it shows how sometimes little, daily interactions can tear someone down piece by piece until they feel they have no other option. It also tackles far larger and more serious interactions. Maybe it will make kids try a bit harder to be positive and engage their peers, instead of doing some of the things in the show that we know are happening in our schools everyday. Maybe it will make people better understand the impact their actions can have on other human beings – both big and small actions. It should raise awareness of signs when someone is struggling – and if people are aware then that is the first step to getting help.
When I heard they were doing a sequel, a second season, I did get angry. There isn’t a second book. The characters were all honored to the source material and everything was tied up nicely. The only reason to do a sequel is money. The producers realized they have built these characters and connections and have a great setting for another young adult show – a more depressing version of 90210 and feel that needs to be fully exploited. I do not understand why viewers are not allowed to use their imagination on what comes next to completely close off what is most likely going to happen. It’s bullshit and cheapens how I was made to feel throughout the series. It cannot be better, it cannot get better. It can only get worse. I have never been so disappointed in a television show (and sequel announcement). I will not watch it as I fear it will ruin the whole experience for me.
As angry as I am about the sequel announcement I do recommend the series and thank it for forcing me to take a closer look at myself, and outward to my friends and community.
I have always been sympathetic to ‘liberal’ social causes. First, I am Canadian and we have a supportive society with a distinct world view. We are just friendly people, for the most part, to use the stereotype. Most of this came from attending a liberal arts university that back in the 90’s was considered ‘gay friendly’. That is a pretty progressive label to have back in the 90’s. I came from a rural town in Canada and while homosexuality was very foreign to me I was in such an accepting and open minded environment that I learned quickly how normal and natural it was. It was even cool, in our little circle of friends and spheres of influences. There was still hate, and bigotry (there always is), but there was also hope and acceptance. Turns out my favorite uncle ended up being gay and hid it until he was able to move away from hick-town and go somewhere where he could fall in love openly and get married. . I use the term ‘hick’ as a term of endearment here. Very small town folk we were/are.
My general viewpoint on equality is that I unequivocally support the exact definition of the word in all societal senses, labels and freedoms even though I am an outsider to many of them. Religious equality (I do not participate in organized religious constructs, but I am spiritual in my own way) Gender equality (Women should be equally empowered. I am a man). Sexual equality (Love whoever you do, openly and without harm. I am cisgender) Racial equality (Humans are humans! I am white). I am an outsider because I embody the privileged, middle class, white cisgender male that is the root cause of what ails the world today (if you read the news). I could only be worse if I was a christian as well, I suspect. This is not my fault – it was the way I was born and brought up, I did not have the choice in this. Please do not judge me based on who I am and my skin color.
As much as a good natured, open minded and progressive cisgender white male that I strive to be I cannot draw from experiences when it comes to racism, or sexism, or most ‘-isms including the own privilege I enjoy. I know it exists, but my cisgender white friends and families are also as afraid of the future as our more diverse friends and families. They are scared about good work and providing for their families. The world is changing in many ways and most of it not good for middle and below home incomes, regardless of what color of skin you are or how you self-identify sexually. I think no one really feels safe anymore. Not even the rich, because we common folk are coming to get them. (This is part of how I think a guy like Donald Trump gets elected, but another story, and I try to keep this blog politics free).
I try not to get on heavy topics here. I don’t write particularly well enough to ensure I am getting across what I am feeling so typically leave this space to my gaming whims and child-like hobbies. Still, I do have a point coming up. And that point is that I finally had a moment where I understood how visible minorities have felt for some time about representation in games. Because it happened to me – finally. The difference is that when I felt it it wasn’t a reflection of the struggles I have had in my real life, or a disappointing ‘yet another time” I was made to feel small, or an outsider. It was an “A-ha!” moment. One of small triumph. Because I finally had what felt like a more honest and true understanding of the movement for more diversity in games that I have already supported in thought only. It was nice to be able to draw a direct experience to how that made me feel – so I could, for an instant, and on a very safe level- have a small glimpse of understanding.
I am going to be clear here that I do not think it was wrong, and for me that didn’t matter – it was just a moment of realization and understanding. And because it is such a sensitive topic in general, as you can tell, I am really trying to be clear and cautious about how I present this, because I am petrified to have it come across the wrong way. One more table to set before sharing.
People who read here often understand by now that I am a terrible roleplayer. I do not roleplay. When I am engaged in a game (with a story for the most part) I insert myself into the story. I am not playing as Scott Ryder, I am a my real life counterpart, thrust into the situation by whatever backstory/justification I could think of. When I insert my present-day self into my games I find I can more deeply be moved by them and feel more closely to what is happening to my characters – because it is happening to me.
With that, and the rest of what I have written, in mind, Prey.
Having protagonists with clear Asian decent is progressive, right? I am unsure of how many First Person Shooter games that have. My immediate thought was “this was different – good for them!” and then I wondered how it would be accepted by the gaming community. And then it hit me:
“They don’t represent me. I don’t feel connected to those characters visually.”
That’s the AHA moment, as silly as it is. Those four words (They don’t represent me), probably felt by millions of non-white gamers over decades of being forced to play as white, male characters as the norm and I felt it for my first time. I haven’t even played the game and I doubt that racial selection of the Prey protagonist has any sort of real impact on the game either, but there is the realization that I understand it just a little bit more.
Funny to note I was afraid to write this post – silly, right? I spend so much time reading things on the internet that I felt that just presenting this thought could have negative consequences in this friendly little gaming space. Would people think I am racist because I feel those characters don’t represent me? Would they attack some of the phrases or words that I used? I don’t have much hope for the internet, of course. I do know that I am not perfect and am just a human being, trying to be cool to all other human beings, and learn and get better along the way.
I understand that people who are good at roleplaying might not understand this line of thought and relish the opportunity to be different people, sexes, aliens, etc. Any tips on how to build that comfort? I feel like I am missing out on huge opportunities. Even when I played PnP games in the good old days I stuck to male humans. Boring AF.
With Andromeda fresh in the books as the most satisfying gaming experience I have had to date I have 3-5 years to kill before the sequel. Plenty of time to try other games. I’m just torn on where to go so I thought I would reach out to Blognation to see what hidden opportunities may be out there. The shortlist I had in mind (and open to a longer list) is the following
- HORIZON ZERO DOWN – I have a PS4 and know this is a pretty darling game right now, and well reviewed by Blognation.
- SWTOR – I only finished the main campaign and unsubbed at the first expansion due to ME:A coming out
- LOTRO – I have had several stops and starts in this game, and I don’t think I’d want to sub it until I built up enough comfort level that I may actually stick around – is it playable if you aren’t subbed to it?
- SQUAD – the spiritual successor to Project Reality and I havent played a FPS in quite some time (Destiny was the last, which is now unplayable due to impending-exansion-itis)
- FFXIV – free to play until level 35 makes me feel like this may be my best chance to give this eastern MMO another try.
- THE DIVISION – I have heard there have been a swathe of improvements – I only got to level 25
- STEAM BACKLOG – Because apparently that is always a thing
- EQ – I have been logging in and poking around here and there… not sure why.. but there is an itch!
- OTHER – I am totally open to trying something new. Most of those ideas are going back somewhere.
If you have a suggestion, and it’s an MMO/Online game you are playing please leave the server name and/or your ID in the comments (or my email if you want to keep it private) so I can has friends in game too. I am a lost explorer looking for somewhere to find right now. My serial nature of gaming really only gives me space to focus on one at a time, and I just don’t have a clear cut number one right now. All seem like an OK idea.
And oh, just for fun, this popped up on my “you posted this 4 years ago” Facebook memories, and figured it would be worth a share for Friday giggles.
My Google suggested posts news feeder pulled up this beauty of a picture of the Andromeda galaxy. The real one, not the one in Mass Effect. It’s stunning.
Well, that was a pain in the ass.
I loved my WP Social Blogroll plugin. It updated who and when blog posts were written from my links. Whenever I need a break from work, or whatnot, I can log into my site and see if any blogs I follow have written any updates. It was beautiful, easy, and magical.
It also wasn’t updated for four years but still worked – until WordPress did an update. Sure enough, finally broken. All of the “free” RSS blogroll plugins were years old and didn’t work. I did find one and managed to make it work, but it kept crashing my site and I lost a ton of traffic over a week away with it up. I googled like crazy to find an option, and preferably a free one. I write once or twice a week, and do not get any income from blogging so did not want to have to invest much, if any.
I finally found a RSS Aggregator that was up to date (cleverly named WP RSS Aggregator). There is a free version, but very limited. The downside is the sidebar widget is $25 per year. I didn’t really want to pay that based on use alone, so I had to make a new page with my RSS feed. You can see it in the tab above alongside my other pages (Blogs That Feed). I then got to thinking that while I didn’t have a native plugin widget for it, that perhaps there was a free plugin to turn a page into a widget – and sure enough, the cleverly named “Page to Widget” was there. I installed it, and poof – magic! I now have a working blogroll updater in the sidebar again.
Sure, it doesn’t look too pretty but it works. I’ll mess around with some settings and see what I can come up with on the visuals.
I was going to make a separate tab for my “Writers Resting In Paradise” section where I keep a list of blogs I used to follow but who no longer update as well. I like that list as a reminder of how many people blogged and the relationships I had built in the past, but I also liked it because if someone came back after a hiatus it would also update and let me know there was a new post. Kind of a (non?) creepy way to stalk people. Surely, my free/basic aggregator with pay for more options would have a way to categorize the RSS links – should be an easy, simple thing, right?
Turns out it is!
For $30 a year.
I’ll see if I can find a workaround, but for now, the WRIP list will be static.
I am going on vacation (again, yes, lucky me) someplace warm again (Cuba) to escape the cold, Canadian winter. Well, it’s mostly been mild here this winter for the most part but supposed to get a deep freeze next week which coincides with my escape that much better.
My plan was to finish off the Mass Effect series before the 20th which won’t happen now – I had to travel overseas on an emergency and just got back in time to go on vacation.
Trains, Planes, Automobiles, no Mass Effect. When I get back the new Mass Effect will be out and I am very much looking forward to that.
I am sure you missed me this past week and I know you will this week. Have no fear, I will return and start posting again. With a tan.
Enjoy the week!
Today the #NOGOODWAY campaign launches.
Here is the video:
And the Facebook page, explaining it.
I find the video game community is particularly bad at using the R-word inappropriately, as part of everyday gaming language in forums, online, etc. I see it used too frequently. Which is why I am glad I have a gaming based blog to support this initiative.
Fixing I HAS PC
My web site has been loading like crap after I replaced my broken social blogroll links. I love that feature – it is one of my favorite things about having this blog, the quick, easy view of when my favorite blogs have been updated. I have disabled it for now, and will start looking for a replacement. WP Social Blogroll was broken with a WP core update, and the RSS Blogroll Updater was crashing the quick loading of my site, plummeting my readers over the past two weeks by 50%. (I am certain that had nothing to do with the compelling content I share here…) So, here I am again, without a working “latest post” blog feeder widget. I will continue to scour the interwebs for one that works and doesn’t slow my site down to 1999 levels.
I bought 60 days of sub in SWTOR when I realized how much fun I was having playing the game. It cost me $29.99 and had some other goodies, including both expansions and some level help items. Chapters 1-3 of the Jedi Knight story line was great – I really enjoyed it. I did the Interlude chapter (Ilum) and moved on to Chapter 4) (Makeb) and that is when the fatigue hit in. Spoiler free, I have saved the entire galaxy 4 or 5 times already (really, who is counting?) and not only is that exhausting but I can’t imagine doing it again. And again. My main goal was to get to max level and complete all of the story chapters but that was when I was really loving logging in. Once saving the galaxy (yet again) started feeling like a chore, I did the assessment. I am level 67 (of a possible 70). I have nine +25% XP boosters left (which last for 3 hours each), and judging by Google in order of what is left, I have the following:
- Conflict with the Hutt Cartel
- The Fall of Czerka
- The Dread War Ends
- Forged Alliances
- Shadow of Revan
- Rise of The Emperor
- Knights of the Fallen Empire
Really… another Emperor? Won’t they just stay dead? Anyway – that is a lot of content and I don’t feel like they paced out the story very well. Too much, too big, too soon. With my being so close to the cap and with so many +xp consumables I can easily walk away and take a break and return later with a lot of content to complete and no rushed timeline to complete it in. It was definitely worth the foray and I know I will go back to finish the adventure in time. I wish they spent more time focusing on fleshing out your team of characters and their relationships, rather than galaxy saving as the primary game mode. Where can you go from there to up the ante?
MASS EFFECT in
Mass Effect is my favorite gaming trilogy of all time. Mass Effect: Andromeda is but a few short weeks away and I am very excited for the title – heck, “pre-order” excited – which is something I don’t do often. Sure, I am not “take off days of work” excited, but to me that is just a bit crazy to begin with. In the spirit of reliving my joy in the game I decided to go back and play the original three. I do not have my copy of Mass Effect 1 anymore, my ME2 is on my bullshit banned EA account, but my ME3 is on my clean EA account. It is a mess. I decided to take a quick look at Origin to see if they had a three pack, or whatnot, for a reasonable price. It was a nice surprise.
First off, paying Origin $4.95 (per month, no month minimum) gets you 10% off any game you buy in Origin. The Mass Effect Andromeda pre-order that I want is $80 – right off the bat I saved money. Mass Effect 2 is free right now (that’s right, free on Origin – you don’t even have to be a paying member!) so go grab it. Arguably one of the best RPGs of all time. You just need a free Origin account. Click on the digital deluxe version for some more free add-ons, because that is also free if you choose the option.( Did I mention free?) Lucky me as well, that Mass Effect 1 is in the EA Vault right now meaning you can play it for free (ahem) as a paid subscriber.
Things lined up nicely, I got the trilogy back, in one place, for $4.95.
All of my screenshots were corrupted (unfortunately!) something to do with the .bmp based format ME1 uses not storing the .raw data. I will try a better way to capture next play through. For 10 years old, I am quite impressed with how well it is holding up. I do recall some of my old choices, and I am saddened to already know the outcome AND know that these choices have zero impact on the new installment – but I am enjoying revisiting my old friends and crew mates aboard the Normandy.
If you haven’t played the series, I highly recommend it.
In my last post I talked about how Tuesdays were a fun day in Azeroth, and made some claims about my play time. Prior to that thought I had already installed “Rescue Time” on my laptop which logs all of your activities while actively using your laptop. I assumed that doing everything I had planned listed would take me around 10 hours a week. I was pretty close!
Yes there is no Sunday or Monday (which is because it wasn’t installed at the time and funny to see how big Tuesday is for me in game. The rest of the week it seems I spend between an hour to an hour and a half per day, which would but my weekly time (last week, anyway) at closer to 11.5 hours. I will also run it this week to have a look to see how accurate my guesstimate was.
As for the program that tracks this itself – it is free. It breaks down your productivity and gives you visibility on where you are spending your time while on your device. You can also install it on multiple devices to get your full aggregate. Think you check Instagram just a few minutes a day? This will break it down for you exactly. It doesn’t seem to measure idle time, so a program in the background that is not being worked on / read / used doesn’t count (I tested a few things to see. multiple windows in the background, Excel, Tableau, etc to gauge how it measures.)
They assure your privacy, whatever that means this day! (FBI if you are reading this, this is my gaming computer *mostly*, I promise I do more work on the other one!) Pretty big eye opener on where I spend my time on the computer – a few minutes checking something here and there adds up. It even tracks how much time you spend on websites. Outside of my post on Monday, I only spent 16 minutes 44 seconds on my own site the rest of the week. Mostly because I use it as a launching pad on my blog-roll updater to read my favourite posters when they write something new.
Oh, and not because it would affect you, but because you are probably just curious, for you know, your cousin or something…. by default it does not track anything on adult websites. Again, so I hear… I don’t even know what those are anyway. It was mentioned in some sort of pop-up window/option. Figured you might want to know.
There’s a zen like state to it, I tell you. I originally titled these “Spring Cleaning!”, but it was never spring and there is a far more cathartic feel to these posts for me. Like letting go of the past. Or, getting really drunk and forgetting to go to work!
#Listmas – My Favourite Raiding Moments – (12/17/2014)
Murf (we miss you Murf! Come back to the interwebs! And by we, I mean, I, at least for sure.) had a hashtag of list style posts during the holiday season and encouraged others to do the same. Here is how far I got into detailing the raiding moments that stood out for me since I started them back in the 90s.
“Murf is making a list and checking it twice and as a OneNote fanatic, lists are in my wheelhouse. I work by lists, I do personal life by lists, I even shop with lists. So this December redux on last year’s initiative is something I am excited to do.
As an old raider who hasn’t raided since Burning Crusade (le sigh) I still have very fond raid moments. In the spirit of Listmas, I am going to list my top 5 memories. The irony is not lost that these are complete nostalgic memories, I am clearly an ex-raider and pulling an uncle Rico here, but hey, they are my memories!
Nothing screams “I am in hook line and sinker” with raiding than when good old Ragnaros pops up for the first time. The culmination of the 40 man raid didn’t disappoint with enough moving around, adds, and attacks to keep everyone engaged. I don’t even recall what items dropped when we got him down, but I will never forget that *feeling* of winning with a team. It was incredible…..”
I didn’t even finish my #5, Ragnaros. Most of these moments that I fondly remember had little to do with the bosses or mechanics, but the feeling of accomplishment (or failure) with a group of gamers I considered serious friends. Some still are on facebook, or what-not, but in the end, when you are spending 20+ hours per week with people – in person or online – you build connections. Those are mostly all gone now. Very similar to how I moved on from (most) of my High School friends too. While I wish I would finish this post the list style of it is far over and with Murf done bloggin’, I can safely send this one into the BlogVoid. Outcome: Au Revoir. En Permenance.
This post draft, after reading and re-reading a few times, is a tad confusing.
“Corpse runs – awesome to experience but never want to experience again.
Farming Karnor’s Castle
Cobalt Boots -lost roll
Cobalt Gloves – lost roll
Locust Lustre-Won roll (Velm)
ES Vambraces – Won roll (Wildlotus)
ES Vambraces – Won roll (Drainc)
Howling Harpoon – Won roll (Roncor)
Singing steel gloves – Won roll (Lvis)
DAOC – keep fight, building rams, dying on the last boss
Going through the MMOtions – login do stuff, log out. Not much connections.
What we want vs what we can do. Even better:
What we want vs what we can handle.”
I didn’t give myself a lot to work with there, but reading the final couple of lines is in step with my current thought that the game I say/think I most want to play right now is one that wouldn’t be possible for me to commit to, so the ideal MMO is a dream. The first few parts (up to MMOtions) look like recollection of various experiences I had frequently during my MMO early days. I suspect I was going to build up that the things we remembered as being great (or important) are the same reasons that we wouldn’t (and don’t) play the same games anymore. Outcome: Confused and pointless, this one gets a big, hefty deleta-mundo.
Messing Around with WordPress Themes (2-27-2015)
Finally, a title I can work with!
“For some reason my blog has always been orange. Orange isn’t even a color I particularly love – however after 6 years at looking at an orange blog it just
Yes, that’s it. And yes, my blog is still orange. I do frequently play with blog themes but never really find one that I love enough to switch. So orange and simple it stays. (Is there a politician joke in there somewhere?) Outcome: Delete, and keep the same theme because change is bad.
Ending with n Losing Note (3-07-2015)
Spelling is not fun for me on this one, and it is another short and sweet starter that never went anywayer (I did that on purpose)
“Last game of the year, win/lose, wait to while year”
There are a few posts on here about my son and parenting, and I do recall when I started writing this one and why. He had just played his last game of the hockey season and they lost. He made the comment that now he has to wait until September to win again – which is six months of being a loser. (ok, that was a joke, that even sounded harsh to write!). I started thinking about how things end in many parts of life and what that does to how you think and feel about yourself. This had nothing to do about gaming and was firmly in the “Life” part of the “Life and Interwebs” tagline up top. Outcome: Too deep, bad spelling, not in the right mood/mindset to further explore.
Developer Appreciation Week (3-27-2015)
Finally, more than one line to work with to think back on what I was thinking at this time. Although the title makes that pretty simple already, Somewhat.
My post in support of developers is to become a better industry. Treat your people better. Care for them.
Link to past posts of shitty workings of publishers/layoffs
Talk about things we do in our business”
This post was a suggestion from I have Touched The Sky to write a post about Developer Appreciation week – instead of our normal grumbling and griping at game developers. My first line gives you a pretty good clue about how I feel about most gaming companies – how they churn and burn good people, eschew loyalty for short term gain, cut corners and generally under service customers. For the most part. I know that is more in Electronic Arts land (and I have some very specific posts bashing them!) but those are the things that stick out when I think of gaming companies. I know Valve is very opposite to that so credit should go where credit is do. Basically if it was any other type of industry they would be out of business. (Picture an Automobile company with that kind of track record..)
This post was going to explore both sides of previous posts (Valve’s employee manual is awesome, EA’s track record is not) here on I Has PC and truly wish we would vote with our wallets. Myself included. Which I somewhat do, but not enough to make a difference. If there is a good game I want to play I pay for it, regardless of who made it. Maybe my New Years Resolution should be to Pirate games from developers I don’t align with. Outcome: Delete, DAW is long gone and I was too narrow focused on the bad there anyway. This is a happy place, for the most part. My happy place.
Five more Done!
Another five posts cleaned out of my Drafts folder, and well into 2015. I don’t have that many left and as mentioned at the top it feels really good to do, like cleaning out your garage. I have to stay vigilant or it will just get messy again. There are some further insights on things I have thought about and pieces of what I thought about them, that never made it to full post status. None of these ones will either. If you are keeping track (you aren’t) I am 1-20 for future post keeping.
Screen captured this on my phone from my “Blogs That Feed” widget updater sidebar.
Only one can be right.
Continuing this series until I get rid of all of my blog drafts in one form or another – either to complete the post, or kill it outright. This is part three of this series with parts one and two linked right there.
Not Buying the New Console – 9/2/2014
The snippet I had written for this post was a beauty of a run on sentence.
“Why would I? My PC has an X-box controller The games are better the mods are better No backward compatibility is just STUPID! Steam streaming onto big TV’s is supposed to be awesome. Why?What do you game on? Tablet? Share Surface Pro stories. and links. Consoles? Both? Why is there an advantage? RAzr blade”
At the time I was pretty serious about not getting a new console (I did, eventually, 30 days later…) because I was pretty incensed that they didn’t offer backward compatibility. For a platform built off of PC gaming for the most part this was an overt cash grab. I didn’t want to have to keep two machines plugged in or get rid of the old games that were still fun. Blue Ray players play DVDs. PC’s are extremely backward compatible. The X-Box was built by a PC company. None of this added up for me and I had, at that time, made up my mind that I wasn’t going to buy one. I did vote with my wallet and went PS4 instead this time. The truth of the matter is that gamepad games are much more fun with your kid than over a computer, and I didn’t want to invest the time and energy to hook up my PC in such a way that big screen gaming was possible. I also like to separate my work and gaming computers. Anyway, all relevant things I was going to put into that post (for the most part) was in this sentence. Outcome: Deleted. Just like my willpower.
I’m No the Only Dummy Complaining about Sales! – 9/10/2014
Steam as a platform lost my loyalty a long time ago and I finally found another post that discussed how gaming is ruining itself as a race to the bottom platform. I had been saying that for a long time, that there is zero incentive to buy a game full price because there is a near 100% certainty you will get it at a far lower rate just by being patient. Even a few weeks later sales start. I know there is some irony in complaining about getting something you want anyway at a lower rate, but I do believe that the industry should support good practices and these sales zergs have set a precedent we can’t go back from.
All I had in the body was a link to the article, which I will link here for funzies. Outcome: Delete faster than full price lasts.
Online Spaces – 10/04/2014
I had written a lot on this draft but never pulled it together. He is the text in it’s cut and paste entirety.
The purpose of servers in gaming seems to have outlived its use in the first place. From a programming perspective servers served a few functions:
- Limit the number of players in a specific place – server and programming limitations had to be taken care of. Too many players in a place could be bad for lag and code. Server access limits are still the norm.
- Contain specific and varied rulesets – PVP, PVP, RP of each (etc.)
- Service specific timezones – EU, NA, EST, PST, MST – some even have specific language servers.
While these items also became pertinent to the gamer, and from a gamer’s perspective servers had other, specific uses:
- Created a community identity – I’m on Whisperwind! Uldum is the best! etc. There are often bragging rights up for grabs =)
- Interdependency between gamers – limited people in limited spaces create needs (items, grouping) and wants (socialization, company) based on the community
- Potentially isolated existing relationships (wrong, separate servers) – half of my old guild went to one server, the other half to a different one – for different reasons.
Some games are shifting from this model to the GW2 or soon to be WildStar, MegaServer. The Megaserver (from what I can tell) grows and shrinks as per demand through area instancing. It has some benefits such as allowing you to play with your friends regardless of what server they were originally on, but also takes away any sense or thought of interdepency, or identifying with any particular community. Is that important anymore anyway?
The MMO tag on games is to encourage playing with one another – the truth is, playing with strangers is rare. Most games don’t force grouping with strangers and while it is convenient for a shared goal it usually doesn’t lead to long term commitments. I am not all hyped on the “must be online and group friendly” standard in games where I am forced to play alongside strangers. The analogy I like to use is a concert. Going to concerts is fun
- Going to a concert by yourself
- GOing to a coffee shop by yourself
- These are not social activities.
- So why is going to an online game, by yourself, considered social?
- What tools are games providing to you to actually socialize, not just be an anonymous member in the crowd?
Old Servers worked well – dependency, community.”
I think you get the gist. I should have fleshed out the concert analogy more – the point being that while you may be in the same space as 25,000 other people, and that is part of the draw, you are only really interacting with a select few. You see I linked to Bhagpuss because he was chiming in on the issue (as I recall, as well as Murf and the Aggronaut as linked) and I believe at some point I realized it had been discussed to death. Once you miss the timing of making a relevant post it is almost too late to be a part of the discussion. “Hey guys, I want to chip in here too” – except everyone else has already moved on and talking about something else already. Outcome: Deletamundo.
Why No Game? (Dr. Who) – 12/12/14
I am years behind on the new Dr. Who. Season 3 on Netflix. I don’t watch much TV. I go through spurts and I was working on catching up on the series, when it struck me there were no Dr. Who games. The text I started:
“In my mission to be a healthy gamer I have spoken here before of the strategic placement of my elliptical – in front of a 60” LED TV with both a PS4 and Xbox 360 in front of it. Some games are very challenging in this environment (Destiny, The Last of Us) and others are pretty mindless and simple (Diablo III). However, this perch is also from where I watch Netflix shows and for all of it’s faults, Netflix is good at catching up on TV series. I am currently on the last episode of the second season of the new series of Doctor Who (David Tennant) and as I was 6km into my “run”, watching Torchwood files, the thought struck me. Why hasn’t there been a Dr. Who game?
Turns out there was (is?) but at the time they only went to UK folk. Still, the question remained (although modified) – why wasn’t there a good Doctor Who game out there? So, enter my Google-fu and much like most things in the world, turns out there was a lot more behind Doctor Who games than I originally thought. Instead of rehashing the history, there is a good article linked right here from The Register.
I believe it would be a commercial success and the backdrop (infinite alternate universes) would fit in all sorts of great backdrops and game styles – the only one I can’t see one squeezing into is FPS. I have been familar with Dr. Who my entire life and there are many like me, and he is on a very popular new renaissance over the past 10 years as well.”
While a stretch to have other timelords around it is one of the universes where having a million Dr. Whos actually makes sense with all the parallel universes and time shenanigans going off. The truth of the matter is I believe there is no Dr. Who game because developers haven’t figured out how to monetize known properties in a non-combat setting type of game. I mean, Dr. Who Smash Bros style just wouldn’t cut it. Outcome: Go back in time and delete the original thought to make this post to begin with.
This is very therapeutic. Fun to revisit where my head was only a couple of years ago while I spring clean my back end. (Wait, wut?)
Being a Hero
I am a happy, artifact weapon wielding druid. They look amazing. I feel amazing. The quest was decent to get them. I am on my way in Legion.
… and all of that is ruined by the crowd of other druids in my class hall that look exactly the same. I know Blizzard is stuck in the early 2000’s of “gear envy” – whereas those awesome raiders would stand around in the centre of towns and regular players would gawk at them and only dream of obtaining the same gear, which made them then try harder and stay invested in the game. That is long gone. With Transmog, people are more likely to pick an old favourite set to look like than the new raid gear. With gear being even easier to obtain than ever, there is no gear envy. It’s a silly concept.
Almost as silly as telling me I am the sole person who can wield the Claws of Ursoc. And then have 20 other druids beside me also wielding them.
I actually like the savoir story. it works in WoW, it really does! What would work better is putting that phasing technology to good use. Let the class hall be my personal domain. Or at bare minimum, if other druids are going to be out there, make it so no one I see has the Claws of Ursoc. Much like a toggle to see a helm or cloak, there should be a toggle to show other artifact weapons. As WoW has shown over the years, ignorance is bliss. Let me be the hero. Make me believe it. At least put in some effort to the illusion. Grant the same to every other player, and in visual appearance at least you can feel like a true hero. Not the one being lied to.
Last night was fun for another reason as well – Couchon hit 1500 quests during the Artifact quest. I had no clue he was even close to that milestone (or even what that represents..) Is 1500 quests a lot on a character that skipped all of Pandaria and Warlords of Draenor?
Maybe. Maybe not. This is a benefit to the Achievement side of things in MMOs when you do something you were not aware of. I have never spent much time Achievement hunting but my new acceptance of Casual is as Casual does may make me pay more attention.
My initial plan with Legion was focus on my main, grow and build out his story. Of course, right after getting my Artifact quest I became instantly curious as to what my only other level 100 (My Paladin) would have to experience to get her artifact. And then I started thinking about my next closest two, my level 90’s (Rogue and Hunter) if they were to level to get theirs as well. I could also get to 100 pretty quickly if I rolled a Demon Hunter, and I haven’t even touched my level 100 boost yet! And… here I go again. My alt-itis is already driving me to do things I hadn’t planned on doing. That is OK though – I am in no rush. This is a bad time for me for the sole fact that I want to sustain my sub through the token system and every new expansion resets the AH expectations, which I will need to play heavily. I already started by Rogue in Warlords.
So much content, so much time, so little focus. With no raiding expectations and nowhere to be at any specific time this could be the best expansion yet.
Also, no guild. That is sadface. Having a hard time connecting with old friends since I wasn’t a big fan of the Battle.Net tag thing when I was still playing. Any Blognation communities formed around the expansion?
I’m struggling finding fun in gaming right now.
It is definitely not for a lack of trying, I have been buying games like crazy and giving them a good chance to hook me. I even made blog posts about it, to try and drum up some momentum to get into a game or two and strengthen that tie and enjoyment with some good old fashioned blog posts. It’s just not happening. I have been abandoning games at an alarming rate this year and am just not finding that groove. I am completely jealous and envious with Bhagpuss who continues to find enjoyment in the same spaces and am struggling with a hobby I am not getting enjoyment from and missing terribly at the same time. As you can probably tell, the quality and frequency of my blog posts has also deteriorated. The struggle is real.
Looking back at my 2016 to date and my positive gaming time:
- Destiny (Heavy time): I was on a nice schedule of an hour a day. I have all 3 classes at top level (not top gear, since I do not raid) and since the content has dried up I stopped playing. There are expansions on the horizon (and sequels!) and that is something to look forward to.
- EQ Progression Servers(Heavy Time): I shot myself in the foot here as I did three characters to level 30 (and had so much fun doing it) but took a step back when I heard they were launching a no-box server. When that server finally launched, I had a hard time chewing through the first 10 levels for a fourth time. Daybreak also nerfed quest XP and XP gains in general, so it was extra painful (even with XP bought potions.) I couldn’t get a good start again and the servers I had abandoned were leveling ghost towns (all end game).
- Pillars of Eternity (Completed): A good RPG but I admit that near the end I was rushing to finish, not explore.
- X-COM 2 (Completed): Fun game, but hard to pick up DLC when you already saved the planet!
- March of the Living Dead (completed with one character): Really enjoyed this title but like many indie experiences, there wasn’t much reason to replay through as the encounters became familiar and repeated.
- Portal Knights (ongoing, its gaming time with my 11 year old. Infrequent but checks a lot of good boxes)
- ….is that it? Really?
That is a lot of single player experiences outside of EQ. Sure, Destiny is online but not a chat/social platform at this stage (unless you include pointing and dancing.) Looking back at 2016 to date with my stops / starts:
- The Division (40% done): I grabbed this for the PS4 (and also received a free copy with my new laptop) and finished half of the main storyline (which was intriguing enough
- Fallout 4 (60% done): I’m not sure when or why I stopped playing F4. I remember actively enjoying it and then… done. Not sure when or why that changed.
- Landmark (toe dip)
- Rimworld (three solid days, and lost interest)
I have even started reloading MMOs on my gaming drive “just in case”. Last time I checked I had EQ2 (highest level 18) ready to go, EQ (highest level 55), TSW, (in Egypt), SWTOR (level 22) And just this weekend, WildStar.
WildStar is my new “give it a go”. I did something in WildStar I never do (play the “bad” side) and this weekend was a blast as I worked on weakening a local tribe that was capable of building very powerful weapons, which made the Dominion nervous. They do not want any new, strong enemies. The action combat does wear on me (I read an article where it was changed from tab targeting half way through development – bad move!) but the stories are fun. I do want to get a max level for the story aspect – both sides. This is another MMO that for me would be better as a single player game – although, I do like some of the early dungeons when the queues used to pop. I just wish WildStar took itself a bit more seriously, there would be a great story there if there was less joking around and less 4th wall breaking. I think it could prove a worthy distraction. With quarterly revenues up, but low (2M USD equivalent) I’m afraid the game may go away before I get a chance to learn more about the planet.
I am struggling with WoW as a tempting revisit. I didn’t play a single level in Warlords (I did buy it at 75% off) but my pocket cleric from EQ Testserver (Candarie) messaged me – “Come tank for me B (Braack). Just like old times.” Candarie is still a full time gamer and I am now on the other end of the spectrum. A few hours a week is lucky for me, which makes commitment to anything in gaming worlds hard to do. For the first time in my life I feel like a big hot mess in gaming. I miss it, I wish I could make more time for it in my life, but something else would have to give. I am not quite ready to sacrifice my wife, family, work, or health.
Continuing my Spring Cleaning project – here is my second post as I go through my drafts folder and decide to keep (and finish) old post thoughts or delete them away. The first post in this series is here.
“I Don’t Use Steam Much Anymore” (8/7/2014)
Steam is that ultra convenient platform that I have had some bad experiences with. I go swathes of time without updating the service. This particular post outline had four bullet points and nothing more. They were:
- It doesn’t know my birthday – this always drives me crazy about Steam when I want to watch a video game video. It has my credit card information on file, that’s great for when I buy games, but god forbid it knows my birthday and allows me to watch any video that my birthday qualifies me for without having to re-input it. A basic quality of life change (that probably shouldn’t bother me as much as it does, but it does. Just one of those things.)
- They suck to deal with – I still recall the worst purchase experience of my life when I bought a game for $19.99 on one day, and it went 90% off the next day ($1.99) and Steam refused to credit me the difference. I didn’t even want money back, just a credit, and I’ll go buy another game with it (that would have cost more than $18). They refused. No other retailer would get away with that.
- It’s a race to the bottom pricing event – that does not build loyalty. Steam is to gaming as Subway is to food. It’s convenient. It’s always there. They both just charge cheaper and cheaper and give it away, and not necessarily getting better at it or making a product that is good for you.
- F@ck me. (yes, it said that. I have no clue what that means, or what kind of day I was having in August 2014, but that was my moment of clarity – so it seems.)
Outcome: Delete due to being same old same old. Steam will be that platform I’ll never reconcile with due to the past and what I feel it does to the market, but I also know I am in an extreme minority in that viewpoint. I will still use it when I see a good deal or feel like I have to, but I will never be a big fan.
“Payment Models – Analogies” (8/8/2014)
This post has been done to death and keeps coming around. The constant “what is best” (B2P, F2P, Subscription, Early Access, etc. etc.). I tried to simplify things by using analogies but some of them weren’t that great and the clarity and end to this debate we are all seeking to find was not going to be found in here anyway. I used a concert as B2P, a street performer as F2P, and social assistance / welfare for Subscription. All decent ones but analogies are so imperfect because they aren’t the actual things you are talking about. I think by now people just have their own personal comfort zones on each and no amount of debate of analogies (good or bad) will change that.
Outcome: Delete due to dead horse kicking. As much fun as that is.
“Half Full” (4/4/2014)
Check out these awesome notes on this post, in their full entirety (including punctuation and capitalization)
COol story – half full, half empty HAS BEER
Attitude of bloggers
I feel whiny
That’s it. I literally had to look at this for a while and think “WTF was I talking about…” and after thinking through it came to the clear and obvious conclusion that bloggers like Syp and Syl are just positive all around, half full kind of people. I love their “tone” of blogging.They can make their points clearly in a non-whining or condescending manner. I like that. Sometimes when I post ranty I feel/worry that I am just coming across like a whiny baby. Maybe that is due to people just generally being harder on themselves (by people, I mean me) but I am unsure – DO I come across whiny? I don’t even have a full grasp on my own blog’s “tone”. I think that is because I write in whatever kind of mood I am in at the time.Constructive criticism, not fishing for anything but the truth!
Many bloggers have their own tone – everyone knows Syncaine’s, etc. The good news is, regardless, that I mentioned beer in a post. I need more posts with beer. Outcome: Delete. And drink a beer.
“Is it September Already” (8/30/2014)
Well, according to that draft date, no. No it isn’t Isey.
The notes for this post were another piece of inspirational magic.
Stop me if you have heard this one before. A blogger that does a full and comprehensive month end review, what an amazing idea! Maybe I should do that!
Sarcasm aside, I love TAGN’s monthly review posts but he has the chops, pedigree, and consistency to make those posts awesome and fun to read. It’s a short history trip every month about his blog but also for gaming in general with the 5/10 year look backs. I was definitely inspired by him to think about doing a post like that and especially because it was on the heels of Blaugust (which I completed) so I actually had a lot to review for a change. It never did happen, of course. Also, like the late night cram the day before exams, I clearly wasn’t willing to put the necessary work in. He can keep that all to himself, quite safely. Outcome: Delete due to way too much work to do and now irrelevant.
“Swap Free to Play” (8/31/2014)
Look, I know I had a ton of posts started in August and very few of them fleshed out. This was mostly because of the daily Blaugust event you had to always be thinking of ideas to post about. I did, at least. I really enjoyed the event and it fired me back up to blogging – if even just as a therapeutic method of getting through a long end of summer. Every once in a while I get completely inspired to try something new. There are so many creative people out in the interwebs and Blognation doing awesome parodies and videos and songs. I have no talent like that. I was an inspiring young rapper back in my white privileged middle class upbringing in small town Canada, so I do fancy myself a lyricist. I once linked (probably all dead links now) a bunch of video game related things to the lyrics of “Don’t Believe the Hype” by my all time favourite band Public Enemy (I am not even kidding. Chuck D was a visionary.) I am almost embarrassed that I desecrated that revolutionary track lyrics that way.
Again, a lot of thought put into this Blaugust draft.
Hip hop hooray song
Unlike others where I can claim the 5th (can Canadians do that?) and faux confusion about what the hell was I thinking, I do remember this one clearly. It was the beginning of a rap parody of Naughty By Nature’s “Hip Hop Hooray”. Which you should 100% know, but just in case:
So the basis of the parody was taking the lyrics and turning into how a poorly planned MMO launch would have to “Swap Free to Play, hoooo, heyyy, hoooo” Here is a snippet of the original:
You drew a picture of my morning
But you couldn’t make my day, Hey!
I’m rockin’ and you’re yawning
But you never look my way, Hey!
I’m lickin down you darlin’
In every single way, Hey!
Your funny flow is foreign
And a green card’s on the way!
to the video game themed
You spent 100 million
But you couldn’t make me pay, Hey!
Your built another wow clone
It plays exactly the same way, Hey!
You had 200 programmers cramming
And tomorrow is payday, Hey!
Your bank account is empty
There is no other way!
Swap Free to Play, heeey hooo heeeyy hooooo
Now picture a bunch of nerds in the video above jamming to that. Outcome: Deleting to save the world from that disaster.
I feel like deleting these old drafts instead of bringing them to fruition is some sort of public service.
Blognation, you are welcome.
All bloggers have a bunch of post drafts started that either get revisited and completed or sit in post purgatory, waiting to be further inspired or expanded. I hate letting those linger. I have a slew of them in my folder and for funzies decided to go through them and either finish them off or delete them. I have done a pretty solid job of not letting them hang around too much with the oldest one only backdated to 2014. For each I’ll list the title and the gist of the post depending on what I had in the body, and what I plan to do with it. The result will be a nice and tidy back end for I HAS PC. (Mind out of the gutter please)
“Stats Fun” (2/26/2014)
This entire post was in reference to one I read over at Kill Ten Rats that made my day – which in turn linked to an XCKD comic about germs. The basis was that in a world of seven billion people “one in a million” events happen seven thousand times a day. I found that very cool, and made a post saying that it was cool. That post had absolutely nothing to add to the conversation in any way, shape, or form and I didn’t complete it or continue it for that reason. That is why I am giving it the Outcome: delete here too. I didn’t even save the link on the draft, which is a shame, because I still remember how much I loved that post.
Here is a link to that comic though, Google found that easy. I sent it to a woman in my office who is a germophobe and a uses hand disinfectant often. She hates me now.
“Patent Trolls” (3/20/2014)
The entire body of the post was just a link to an article I read on the Economist about patent trolls that I must have felt strongly about one way or another, but I didn’t go beyond the link. I often email myself things as a reminder to think about them or revisit them and here is that same sort of style. I clearly wanted to do something with it, but didn’t, so now I am Outcome:deleting it as a post that never was (or will be)
“WildStar – Over The Shoulder Shooter with RPG Elements?” (3/31/2014)
First off (to get it out of the way) yes, I know, it is called a 3rd person shooter. Someone corrected me on that on another blog recently – I do not know why I have a hard time remember that. The term always escapes me and I default to the less eloquent (yet truthful) “over the shoulder…” tag instead. I am working on it. This post started as a response to the first WildStar video I saw, and was yet again a look at gaming terminology and how it is inadequate. MMO, quite literally, is any game that is online with other people. There is no succinct or precise number accepted by the industry. “Massively” is not defined. In this post I explored that due to the action style of the videos I was watching for WildStar whether or not we could consider it more like Mass Effect than WoW as it definitely played more like it. I gave suggestions on some other, equally terrible acronyms such as MMO for marketers to use (for free!) such as:
- LBOG (Lobby Based Online Game) – this would suit Diablo, Destiny, etc. quite well (and more accurate than MMO)
- FPSRPG (First Person Shooter Role Playing Game – genre-bending! Great buzzwords for a marketing department)
- OSORPG – I have NO CLUE what I meant by this one. Only Sometimes Online RPG? Hrmpf. Stumped here.
While the Outcome:delete here is obvious due to it being a bad post all around and the WildStar train has left the station, I do feel somewhat good that games like Destiny and The Division are showing that “MMOs” don’t need traditionally interconnected zones to be considered a world. I have argued for a while now that World of Warcraft could be better suited as a lobby based game and that I think it will end up there in a couple expansion cycles, once it is available on consoles. I feel more connected in the Destiny world than I have in a long time on Azeroth. I also, not oracle-like in that article said I would go play WildStar when it went F2P. It didn’t take a genius to call that at that time, trying to launch a hardcore sub game in a world of quality free-to-plays, even that early in its life cycle.
“MMO Connections” (3/31/2014)
I am a nostalgic fool to a fault. I get sad when I visit old places that have gaming meaning to me (in game) and even when I visit my old message boards from the EQ test days I get a lump in my throat. It’s odd, and probably unhealthy. I can’t even really put my finger on it. My old WoW guild boards are gone, but they restarted them (only to see the guild look like it stopped raiding and growing, in “comfort mode” and they have new boards that I sometimes visit just to see who is there and what is going on. I felt so connected to so many people from my raiding days. I would literally spend 30-40+ hours a week with them – so yes, I miss them. I do have to let that all go sometime though. One a larger note, this is why I will probably never feel satisfied with any MMO again because I can’t dedicate that time ever again – and it is that kind of commitment that really makes a game special. I sorted out quite a while ago that it was me, not them that was the problem. (Them being MMOs). Anyway – back to the point, of which Nostalgia is strong.
This site, The Burial Grounds, was hosted and organized by an old guildmate of mine from DAOC. It was a great premise – when you were done your adventures with your online characters there were monuments for them. There are unique designs, banners, tombstones, everything, including where they lay (and shooting star backgrounds!). It also worked as a way to connect old gaming friends together as many people remember the character name more than the human being name (not judging). It was multi-game and I think a great, fun service. He stopped posting there in 2008 but I always thought it should be brought back to life as a great way for people to find old friends. Here is an example.
Due to my strong feelings about this, I am going to Outcome: Save and Finish this post at a later date. Maybe instead of waiting for someone else to retake up the mantle, I will!
“What Gets Measured Gets Done” (5/1/2014)
This was a post from WildStar beta where they rank your performance based off of stats. I lamented on a I was 3rd in DPS (out of three), 1st in staying alive, and 2nd in healing. I received a bronze reward for this. It bothered me because I knew how hard healing was in Stonetalon Lair (at the time, in beta, anyway – when it was all hardcore) so on my action slots I took a heal over time ability to help take the pressure off of the healer on my rotation. This did make my DPS suffer a bit but I felt I should have been better rewarded by staying alive the best and also propping up the healer. Instead, the tunnel vision DPS guys get the glory. And the girls, apparently. I don’t even know if that mechanic is even measured in WildStar anymore and it isn’t like anyone is playing, right? I’m so sadface about WildStar – I really wanted to get through the main story line but it forces me to feel like I need to take Ritalin just to play longer than an hour. It is not working for me.The concept of measuring is still valid in MMOs in general, and has been debated to death and back to life again (post zombification?) and I have nothing new or exciting to add to that discussion in that post. Outcome: Delete due to relevance
There will be a few parts to this as an ongoing “feature” until I clean it all out. It is fun to look back before moving forward.
All of my spam posts caught in my Askimet filter are about two games right now, split pretty much right down the middle.
Blade and Soul and Runescape.
Most of them are about selling gold in those two games.
What does this mean? Is there really that big of a market for gold in either that it’s worth spamming about? Or is my blog specifically targeted to those two games because of things I post? (nothing about either, ever, that I recall)
Perhaps they are telling me that is where I need to be, or they are measuring some quality of those titles against my writing.
Outlook is bleak.